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[Android] [VR] Skinned mesh gives performance issue on certain devices (...
Steps to reproduce: 1) Download attached project 'HackersPerfTest.zip' and open in Unity2) In Hierarchy tab, expand WireCuttingMinig... Read more
Quality Settings' Anisotropic Textures set to Forced On will enable anis...
When "Anisotropic Textures" is set to "Forced On" in "Quality Settings" it'll apply anisotropic filtering to all textures, even if a... Read more
[Graphics] CommandBuffer.Blit() writes to the first Depth Slice of a 3D ...
Reproduction steps:1. Open the attached project2. Enter Play mode Result:The cube on the left uses Graphics.Blit() which DOES NOT ig... Read more
[VR | SPS] Double Vision occurs when camera renders into GUI Texture usi...
Here is a situation where a camera renders into a Render Texture that appears in the viewport via a GUI Texture. When using split-sc... Read more
[iOS] 'VM: Performance tool data' leak with all projects on iOS 10.3 whe...
When an empty Unity build is running on iOS 10.3 device, with Xcode attached, memory is continuously leaked by 'VM: Performance tool... Read more
Components, which can be duplicated on game object, can not be animated
How to reproduce:1. Open the attached project2. Open Game scene3. Open animation window and select Horse game object4. Enable keyfra... Read more
[iOS] Texture compression artefacts on iOS and Unity 5.5 with low alpha ...
Steps to reproduce:1. Open User's attached project "Test 5.5" with Unity 5.52. Make sure Platform is set to iOS3. Have a look at the... Read more
The view in the Game window flickers when the window is resized because ...
Reproduction steps:1. Open the attached project;2. Open the scene "blackflicker";3. Resize the Game window; Actual result: the view ... Read more
Editor crashes after setting mesh to CanvasRenderer
Steps to reproduce:1. Download bug_sumple.zip and open "sample" scene2. Press play button to enter game mode Results: Editor crashes... Read more
GPU profiling for editor is not supported if playmode is not enabled
How to reproduce:1. Open Unity project2. Go to Window --> Profiler3. Enable Profile Editor tab and add GPU Profiler Expected resu... Read more
All about bugs
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