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[Android] Render artefacts on objects that use Diffuse shadows when also...
How to reproduce:1. Open user provided project2. Build and run for Adreno 530 device3. Click on Start Game button Expected result: O... Read more
Project splash screen settings disabled after opening project with Perso...
How to reproduce:1. Open attached "Git" project using a Personal license2. Go to Edit -> Project Settings -> Player -> Spla... Read more
Error message "GetNextVideoFrameGeneric" has a spelling error: "GetNextV...
To reproduce:1. Open attached project;2. Import attached video clip;3. Enter play mode. Expected result: error message is "GetNextVi... Read more
[5.6 regression] GL.End error is thrown if a camera's Clear Flags is set...
To reproduce:1. Open editor2. Change Clear Flags to Depth Only Actual: Error is thrown in consoleExpected: Error shouldn't appear in... Read more
New AnimatorControllerLayers get created without a default StateMachine ...
Steps to reproduce:1. Open the newest attached project "Layers.zip"2. Go to Window/Generate Animation Controller and save it3. View ... Read more
Canvas position update lag by one frame in Camera render mode when Canva...
How to reproduce: 1. Open attached project and "UI lagging one frame" scene2. Enter play mode3. Button "Root as parent (one frame la... Read more
Crash in "mecanim::animation::DeallocateAvatarOuputForBindings" on build
Reproduction steps:1. Open the attached project from OC link.2. Build it.3. Editor crashes. #0 0x00000102262d00 in mecanim::animatio... Read more
Extra lines in the bottom of Main Menu->Help dropdown
Regression - happens only in 5.6.0b5 (not happens in 5.6.0b4)Reproduces on both Windows and Mac How we can reproduce it1 Create and ... Read more
Particle Lights module prevents drawcall batching, if ParticleSystem is ...
To reproduce:1. Import users attached package to the new project.2. Open and Play "bug_report_particle_lights" scene.3. Open "Stats"... Read more
Prefab preview icon in project tab does not refresh after doing changes ...
How to reproduce:1. Open the attached "ReproProject", open the "Repro" scene2. Drag material onto "Cube" GameObject3. Notice that in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled