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0
votes
Fix In Review

[URP] Material Upgrader tries to update materials when they are immutable

Package: Scriptable Render Pipeline Universal

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Oct 08, 2021

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Version/s: 12.0.0

Reproduction steps: 1. Open the attached project 2. Observe the Console window Expected result: No errors thrown Actual result: Err... Read more

5
votes
Won't Fix

[Mobile][SRP][URP] CommandBuffer.SetRenderTarget doesn't work

Package: Scriptable Render Pipeline Universal

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May 24, 2021

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Version/s: 2021.1.1f1

Steps to reproduce: 1. Open the user's attached project "RenderTargetTest.zip" 2. Build on Android 3. Open the app Expected result... Read more

0
votes
Fixed

Particle System with Mesh Render mode causes GLSL link error on Android ...

Package: Scriptable Render Pipeline Universal

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Feb 05, 2021

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Version/s: 12.0.0

To reproduce: 1. Open attached project; 2. Build and Run the "repro" scene for Android OpenGLES3; 3. Run the scene on devices with ... Read more

0
votes
Duplicate

Normal Map Quality Setting doesn't get saved or gets reset to Disabled

Package: Scriptable Render Pipeline Universal

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May 12, 2021

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Version/s: 11.0

To repro: 1. Create a new 2D Light 2. Set the Normal Map Quality to Accurate 3. Save the Scene 4. Load another Scene 5. Reload the ... Read more

2
votes
Duplicate

[Android] App crashes on some devices when using additional lights in cu...

Package: Scriptable Render Pipeline Universal

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Nov 25, 2021

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Version/s: 13.1.2

How to reproduce: 1. Open the attached user's project "URPShaderAdditionalLightIssue-2021.2.zip" 2. Build and Run on Android device ... Read more

0
votes
Won't Fix

URP Assets, set in Graphics Settings on Runtime are not taken into accou...

Package: Scriptable Render Pipeline Universal

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Aug 27, 2020

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Version/s: 7.4

To reproduce: 1. Open the attached project; 2. Open ShaderVariantTool: Window> ShaderVariantTool; 3. Make sure "level1" URP asset i... Read more

1
votes
By Design

GameObjects are not visible after entering Play Mode when calling the Co...

Package: Scriptable Render Pipeline Universal

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Aug 26, 2020

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Version/s: 10.0.0-preview.26

How to reproduce: 1. Open the attached project's Scene labeled "New Scene" 2. Observe the Cubes in the Game View 3. Enter the Play M... Read more

0
votes
Fixed

[URP] ScriptableRendererFeatureEditor memory leak while interacting with...

Package: Scriptable Render Pipeline Universal

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Aug 31, 2020

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Version/s: 7.3.1

How to reproduce: 1. Open the project attached by the user 2. Open Profiler window, on the Memory section, select Detailed 3. In the... Read more

9
votes
Fixed

Dark band on the Scene objects when using Deferred rendering and custom ...

Package: Scriptable Render Pipeline Universal

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Oct 11, 2021

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Version/s: 13.1.3

How to reproduce: 1. Open the attached project "TestingShadow_21_2_0b14.zip" Expected results: No dark band on the Scene objects Ac... Read more

0
votes
Fixed

[URP] "RenderingCommandBuffer: invalid pass index" errors when opening U...

Package: Scriptable Render Pipeline Universal

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Oct 19, 2021

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Version/s: 13.0.0

Reproduction steps: 1. Open new URP Template Unity project 2. In Package Manager, select "Universal RP" package and import "URP Pack... Read more

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