Search Issue Tracker
Audio position doesn't keep up with physics movement
An audio source that moves as part of setup in physics does not update correctly, and ends up trailing behind the position of the au... Read more
Collision with Mesh Collider is unrealistic (object standing on one edge...
Reproduction steps:1. Open the project;2. Enter the Play Mode;3. Change the object 'Cube' Y position a few times that you could obse... Read more
[Unity 5.5][Occlusion Culling]Unity editor will crash when reading a sce...
in Unity Editor,1. Create a scene.2. Bake occlusion culling.3. A scene to assetbundle.4. Load a scene from assetbundle.5. Unity will... Read more
Unity hangs after opening script with external script editor set to Note...
Steps to reproduce: 1. Open attached project2. In editor preferences set external script editor to Notepad++3. Open any script locat... Read more
[VR] ImageEffectOpaque breaks shader on a particle
Steps to reproduce:1. Download repro.zip and open ExampleScene2. Make sure that single pass is on and oculus is connected.3. Play ga... Read more
[AnimationWindow] Curve is invisbile and IsFinite (key.value) assert is ...
Steps to reproduce: 1. Open attached project2. Open atnimation window3. In project tab select "Anim1" to preview it4. Back in animat... Read more
UnityWebRequest continues to execute after exiting play mode
Reproduction steps:1. Open the "DownloadResourceLeakRepro.zip"project2. Open the only scene available3. Open TaskManager4. Play the ... Read more
Loading scene crashes Editor at DrawUtil::DrawMeshRaw
Steps to reproduce:1. Open attached project2. Open "2. Little Planet (Nightmare)" sceneResult: Editor crash at DrawUtil::DrawMeshRaw... Read more
GrabPass unlits the surface of object on certain camera angles/positions
Reproduction steps:1. Open the attached "Case 68733 - Water Flicker.zip" project.2. Open the "Assets > Scenes > GamesCom".3. F... Read more
[UI] Game freezes on Release or Master build
Game freezes on Release or Master build. Might be caused by "Optimize code" option, because unselecting it, application doesn't free... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled