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0
votes
Not Reproducible

[Timeline] Duplicated tracks are broken on awake and never execute clips

Timeline

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Jan 26, 2018

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Version/s: 2017.2.1p1

How to reproduce:1. Download attached project file and select Timeline in Hierarchy window2. Duplicate one track and add "Yellow" pr... Read more

0
votes
Fixed

canceling build throws exception about invalid path

Build Pipeline

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Jan 26, 2018

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Version/s: 2018.2.0a1

-e: see title--works well in 2018.1b4, doesn't work with a trunk build (Version 2018.2.0a1 (43620cf10b35))--not check on OSX yet -re... Read more

0
votes
Fixed

Breaking Prefab instance for missing prefab shows the Prefab Buttons "Se...

Scene Management

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Jan 26, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Create a prefab2. Delete the prefab in Assets folder (scene object turns red)3. Break prefab instance for the ob... Read more

0
votes
Fixed

Using 'Forward Add' shadow rendering mode produces irrelevant syntax error

Shaders

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Jan 26, 2018

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Version/s: 2018.1.0a1, 2018.1.0b2

How to reproduce:1. Open Unity2. Create a new project3. Import tester-submitted shader (Test.shader)4. Inspect shader syntax error p... Read more

0
votes
Fixed

WWW fails loading asset from StreamingAssets if there is a query string ...

WebRequest

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Jan 26, 2018

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Version/s: 2017.2.0b1, 2017.3.0f3

Steps to reproduce:1. Open attached “StreamingQuery.zip” Unity project2. Open “Test” scene3. Enter Play mode4. Click “Load Add Query... Read more

0
votes
By Design

Project created with the new render pipeline template has wrong frag sha...

Shaders

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Jan 26, 2018

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Version/s: 2018.1.0b4, 2018.1.0b5

How to reproduce:1. Open QA attached project (More information about files is in edit field)2. Inspect the frag shader output differ... Read more

0
votes
Fixed

[Mac] Mouse input jumps by a large number at the end of movement

MacOS

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Jan 25, 2018

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Version/s: 2018.1.0b4

Steps to reproduce:1. Open attached project2. Run "Test" scene3. Move mouse and observe the jump (the exact representation of what h... Read more

0
votes
Won't Fix
0
votes
Fixed

Unity crashes at NamedObject::SetName when setting mesh.name to null

Scripting

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Jan 25, 2018

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Version/s: 2018.1.0a6, 2018.1.0b2

1. Open attached Unity project "autolod-2018.zip"2. Open "Scene" scene3. In the Hierarchy, navigate to TeddyBear --> Teddy_Bear4.... Read more

0
votes
By Design

WebGL player throws an error after building - Uncaught TypeError: Cannot...

WebGL

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Jan 25, 2018

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Version/s: 2017.3.0f3

To reproduce:Open attached project and build and run for WebGL While it's loading, it will throw an error: https://i.imgur.com/oE4NC... Read more

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