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A UI element loses the "hovered" state when the element is removed and r...
How to reproduce:1. Create and open a new project2. Extract and import the “HoverFirstFrameIssue.zip > Editor“ directory into the... Read more
Crash on pthread_mutex_trylock after Reloading Domain
Reproduction steps:1. Open the attached "Repro" project2. Enter and exit Play mode3. Open any script from the Assets4. Make any chan... Read more
UI elements break when modifying something in the UI Builder while in th...
Reproduction steps:1. Open the attached "repro_IN-84903" project2. In the custom Editor overlay, press on the “Scene: …“ button and ... Read more
"The layout could not be fully loaded" warning thrown in the Console win...
Steps to reproduce:1. Create a new Unity project using Mixed Reality Template2. Observe Console window Actual results: "The layout "... Read more
"The layout could not be fully loaded" warning thrown in the Console win...
Steps to reproduce:1. Create a new Unity project using 2D Mobile or 3D Mobile Template2. Observe Console window Actual results: "The... Read more
Crash on SpriteRenderer::SetupProperties when opening a specific project
How to reproduce:1. Open the attached “ReproProject“ project Reproducible with: 6000.0.19f1, 6000.0.20f1Not reproducible with: 2021.... Read more
[Linux] "Failed to find a suitable OpenCL device, baking cannot use GPU ...
Steps to reproduce:1. Create a new Unity project using VR Template2. Observe Console window Actual results: "Failed to find a suitab... Read more
[iOS] Static Batched meshes have increased in size
How to reproduce1. Open the attached Project "StaticBatchTest.zip"2. Build the Scene "CarScene" for iOS3. Open Instruments and selec... Read more
The shared EditorBuildSettings.asset file of symlinked projects is not u...
Reproduction steps:1. Download the attached "ReproProj"2. Open ProjectA3. Open Build Settings (File > Build Settings)4. Go to the... Read more
Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Sce...
Reproduction steps:1. Open the attached project "CrashRepro"2. Open “SCENE“ scene3. Move around the Scene View the camera or fly aro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument