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PlayerLoop internal function has been called recursively when building a...
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Press play.4. Inspect the console. Result, error ... Read more
Dragging childed image prefab into canvas as a child object does not upd...
Repro steps:1. Open "Canvas.zip" project;2. Open "scene" scene;3. From the Assets folder drag the object "DragMe" on Canvas in the h... Read more
[iOS] string.Intern() is extremely slow on IL2CPP builds
Steps to reproduce:1) Open the attached project.2) Build and deploy to an iOS device.3) Tap the screen once. Wait for a message to b... Read more
[Android] Kindle Fire crashes after Handheld.PlayFullScreenVideo completed
Steps to reproduce: 1) Download attached project 'New Unity Project.zip' and open in Unity.2) Build project and run on a device.3) C... Read more
[TwoColumnLayout][Selection.activeObject] doesn't update when object is ...
Reproduction steps(GIF attached):1. Open the attached project.2. Open the "1" scene.3. Go to "Window > My Window".4. Select "New ... Read more
[Shaders] Compilation fails on 5.5 if the entire CGPROGRAM is written in...
Steps to reproduce: 1. Open attached project2. Select 'Occlusion' shader (Assets/AmplifyOcclusion/Resources)3. Notice there is a bun... Read more
Crash on "GameObject::ActivateAwakeRecursivelyInternal" using "Undo" fun...
Reproduction steps:1. Open the attached project.2. Open the "Scenes > TestAnim" scene.3. Expand the "Spider" game object in the h... Read more
5.5 Editor crashes in serialized file reader when opening a scene
Steps to reproduce: 1. Open attached project2. Try to open 'Suimono2_Advanced_Demo' scene (Assets/SUIMONO - WATER SYSTEM 2/_DEMO)3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled