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[Windows][ColorPicker][Hi-DPI] doesn't select pointed colors when displa...
Reproduction steps(GIFs attached):1. Click the Windows logo key on the keyboard.2. Go to "Settings > System > Display".3. Drag... Read more
Deep Profile option affects performance even when profiler isn't recording
Steps to reproduce: 1. Open attached project2. Open scene "PrefabVSScriptableObject/TestGetComponent"3. Open profiler and disable Re... Read more
[BakedGI] Doubling light intensity while upgrading project from Unity 4 ...
Steps to reproduce: 1. Open attached project using Unity 42. Open scene "inter", select "Spotlight" and notice that it's intensity i... Read more
Lightmap fails to bake and errors appear when creating lightmap system
Steps to reproduce: 1. Open attached project2. Open scene "inter"3. Build lightmap4. Notice that beking is stuck at 3/11 Creating sy... Read more
[HLAPI] Host migration does not sync/disables currently spawned objects
Steps to reproduce:1. open attached "networkHosting-Tol.zip"2. build for standalone3. run 3instaces (can be editor, makes no differe... Read more
Transition is ignored for current animation cycle if transition conditio...
Steps to reproduce:1.Open MAIN scene;2.Open Animator window;3.Select MainCamera(this is where the animator is attached)4.Play At the... Read more
Title crashes if the player tabs to a different window or uses a second ...
To reproduce:1. Build and run attached project2. Press alt + tab key combination to switch to another program3. Get back to build4. ... Read more
Mouse cursor over Unity 5.4 window disappears on MS Surface Book
When Unity 5.4 is running on MS Surface Book with touch support and if you open the editor and the project using ONLY touch, mouse c... Read more
sprite editor slice menu doesnt close after closing sprite editor
Steps to reproduce:1. Open attached project2. Select "Shadow02" sprite in assets3. Set "Multiple" Sprite Mode4. Click on Sprite Edit... Read more
[UnityRemote] Default resolution for Unity Remote is 'Downsized' but is ...
Steps to reproduce: 1. Open attached project 'remote_test.zip'2. Connect an iOS device with Unity Remote opened3. Open 'Editor Setti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument