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0
votes
Won't Fix

[Android] Screen width and height are swapped on android after resume fo...

Android

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Jul 14, 2016

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Version/s: 5.3.5p7

To reproduce:1) Open attached project and scene2) Build and run on Android3) Sleep the app or go back to home4) Return back to app5)... Read more

0
votes
Postponed

Coroutine never breaks out of yield of another Coroutine if other is sto...

Scripting

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Jul 13, 2016

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Version/s: 5.3.5p7

Steps to reproduce:1. open users attached project2. run scene 'test1'- several messages printed Actual:1) Beginning 12) Stopping oth... Read more

0
votes
Fixed

Coroutine never breaks out of yield of a Coroutine if it has yielded the...

Scripting

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Jul 13, 2016

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Version/s: 5.3.5p7

Steps to reproduce:1. open users attached project2. play scene 'ExampleScene'- Several messages logged into console Expected: follow... Read more

0
votes
Fixed

[DX12][Standalone] crashes on fullscreen

DirectX

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Jul 16, 2016

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Version/s: 5.4.0f1

Steps to reproduce:1. Open the attached project2. Build and run on Windows3. Play the game in full screen mode4. Notice game crashin... Read more

0
votes
Fixed

[DX12] Crashes when opening project in D3D12ConcurrentPool<D3D12ScratchB...

DirectX

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Jul 16, 2016

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Version/s: 5.4.0f1

Steps to reproduce:1. open "crash.zip" project using -force-dx12- crash Read more

0
votes
By Design

Barycentric coordinates are not correctly reported as part of RaycastInf...

Physics

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Jul 12, 2016

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Version/s: 5.4.0b21

Steps to reproduce:1. Open my attached project "Example - 813456".2. Open "BarycentricTraceReportage" scene.3. Enter play mode.4. Ob... Read more

0
votes
Duplicate

NullReferenceException when using GrammerRecognizer (Unity 5.4)

Editor - Other

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Jul 15, 2016

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Version/s: 5.4.0f1

Steps to reproduce:1. Download and open attached project.2. Attach script named "GrammerErrorTest" to the main camera.3. Make sure t... Read more

0
votes
Fixed

[Quality / Texture Settings]Tonemapping & Color Grading LUT causes visu...

Graphics - General

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Jul 15, 2016

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Version/s: 5.4.0b25

Steps to reproduce the issue:1. Open attached project.2. Build the project for Standalone.3. Play the build. Actual result:Some weir... Read more

0
votes
Fixed

UnityEngine.Object.Equals incorrectly handles comparisons to a non-Unity...

Scripting

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Jul 14, 2016

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Version/s: 5.3.4f1

[This happens when the first object is assigned to null] Steps to reproduce the issue:1. Open attached project.2. Open scene named "... Read more

0
votes
Won't Fix

Two modal window scrolling bars interacts as one entity

UI

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Mar 16, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open my attached project "modalwindow".2. Enter play mode in "Click Me" scene.3. Press "Open modalwindow 1" bu... Read more

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