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Projects stuck on splash screen
Projects stuck on splash screen 1. What happened The attached projects get stuck on the splash screen on launch to the device. These... Read more
New installed Unity will report timeout error in commandline activiation
Unity require ~/Library/Unity/Certificates/CACerts.pem to validate ssl handshake.In command line mode, the CACerts.pem file will not... Read more
[Tizen] Animated UI doesn't show on Tizen
Verified on Tizen. I still need to see if it repros on another device; will throw it up on CloudBuild and do when things slow down a... Read more
Project Search doesn't find the children of an asset
When using the search tab for objects of type "t:texture" or searching by name "Agellan" the textures that are included as sub objec... Read more
Deleted DLL in use from Plugins during runtime only removes the meta fil...
Steps to reproduce:1. Download and open attached project "New Unity Project 29.zip"2. Open scene "Main" and play it3. In Project vie... Read more
NullReferenceException when selecting game object and the game manager o...
How to reproduce:1. Open the attached project "789372Exception.zip"2. Open and play Example scene3. Click 3 times on the left object... Read more
[SpriteEditor] Sprite editor hangs when opening a specific spritesheet
Steps to reproduce:1. Open the attached project 'case_790378-SpriteSlice'2. Open 'SmallObjectsSheet' with Sprite Editor3. Notice tha... Read more
Particle Playground Asset crashes at ParticleSystemParticlesTempData::Pa...
Steps to reproduce: 1. Open attached project "789910.zip" using Unity 5.4b12 or greaterUnity crashes at ParticleSystemParticlesTempD... Read more
Broadcast discovery not stopping after multiple calls
Steps to reproduce:1) Unzip and open the project attached by user (Broadcast.zip) in Unity.2) Open scene 'one.unity' and play it.3) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject