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Undo UI GameObject creation crashes Editor
Steps to reproduce: Create a new "GameObject -> UI -> DropDown TextMeshPro" GameObject Undo (x) Current Result: Editor crashes... Read more
[Android] Visual artifacts with specific devices when Graphics API is se...
Steps to reproduce:1. Open the attached “SkinnedMeshTest” project2. Assure that in Player → Other Settings → Graphics APIs Vulkan Gr... Read more
UXML document's "Canvas Size" gets resized to 640 x 480 resolution when ...
Reproduction steps:1. Create a new project2. In the Project window, create a new UXML document by pressing the right-click > Crea... Read more
Some types of assets are not loaded when using "AssetDatabase.LoadAllAss...
How to reproduce:1. Open the user’s attached “Bug LoadAllAssetsAtPath PDF.zip” project2. Open Menu > Test > Test3. Observe the... Read more
”False” is returned when using "AssetDatabase.IsSubAsset" for hidden Sub...
How to reproduce:1. Open the user’s attached “Bug IsSubAsset hidden.zip” project2. Open Menu > Test > Check subassets3. Observ... Read more
First field is shown as selected in the “MaskField” when selecting any o...
How to reproduce:1. Open the attached “fieldnames.zip” project2. Open the “SampleScene” Scene (Assets > Scenes)3. In the Hierarch... Read more
Sprite Atlas Preview does not pack some of the textures that have a reso...
Reproduction steps:1. Open the attached “Test VP8.zip“ project2. Select 4096 as Max Texture Size in “UI Atlas” Sprite Atlas3. Press ... Read more
CrashReporter is unable to find the Crash data file on macOS Standalone
Reproduction steps:1. Open the attached project “ReproProject”2. Activate Cloud Diagnostics via the menu: {{Project Settings > Se... Read more
The Editor is all white when a project with a lot of textures is opened ...
How to reproduce: Open the “WhiteScreen.zip“ project Open the “SampleScene” Launch the attached script from the top toolbar (Tools &... Read more
"NullReferenceException" is thrown in the Console when creating a Button...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Enter the Play mo... Read more
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