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"GetMainAssetTypeAtPath" and "GetMainAssetTypeFromGUID" functions return...
Reproduction steps:1. Open the attached “BugRepro” project2. Run the test (Test > Find MyMaterial assets)3. Observe the Console w... Read more
[Android] Opaque Alpha Clip shader is not rendered on some Android devic...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Bug Scene.unity” Scene3. Switch to Android Platform ... Read more
[Android][iOS] Only one WebCamTexture is rendered when calling for multiple
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
MOAS (Mute Other Audio Sources) inconsistent behaviour on Android devices
1. What happened MOAS (Mute Other Audio Sources) does not mute Spotify app OR mute both Unity app and Spotify app on certain Android... Read more
“ArgumentOutOfRangeException” error appears when adding a script that ha...
How to reproduce:1. Open the user’s attached “AnimationPlayerStandalone.zip” project2. Select any GameObject and add a “Test Script“... Read more
Facebook SDK automatic login not providing token on iOS
How to reproduce:1. Download and open the attached project2. Build the project for iOS with splash screen enabled.3. Open the projec... Read more
The button is not always being hit when using alphaHitTestMinimumThreshold
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“ Scene3. Enter The Play Mode4. In t... Read more
AndroidJavaObject.Set() throws exception when used
Reproduction steps:1. Open the attached project “TestProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Build And Run on ... Read more
NullReferenceException is thrown when using sub-state machines in a sync...
Reproduction steps:1. Open the attached “AnimatorIssue.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. In the Hier... Read more
Sprite Mask is not masking sprites when using SpriteShape
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene” Scene3. Observe the Scene View Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument