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Shader errors in Player when "Strict shader variant matching" is enabled...
How to reproduce:1. Open the attached “My project 2.zip“ project2. Build And Run3. Observe the Development Console Expected result: ... Read more
Lightmaps are baked incorrectly for GameObjects when their Position is <...
Reproduction steps:1. Open the attached “IN-59961 Lightmap Bug - 3D Built-in.zip“ project2. Open the “SampleScene”3. Select the “Cub... Read more
[Android][AsyncLoadInEditor] Crash on memcpy when building for Android P...
Reproduction steps:1. Open the user’s attached “ASDQWE” project2. Build and run the Player (File > Build And Run) Reproducible wi... Read more
Cannot create DropdownField with nested choices when using UIToolkit
How to reproduce:1. Open the attached project "DropdownIssue.rar"2. Open Window>UI Toolkit>Test Dropdown with Nested Choices3.... Read more
The "Add Component" context menu root level has a parent when is reopene...
How to reproduce:1. Create and open a new Unity project2. Select "Directional Light" in the Hierarchy window3. Click "Add Component"... Read more
"The name 'Unwrapping' does not exist in the current context" is thrown ...
How to reproduce:1. Open the attached project "BugReport.zip"2. Build And Run the project Expected results: The Build is successfulA... Read more
State comes from incompatible keyword space error not very informative
The "State comes from an incompatible keyword space" message is not informative enough to quickly identify the root cause of the pro... Read more
[iOS] Background thread runs a few times slower when “application.target...
How to reproduce:1. Build And Run the attached “project.zip” project on iOS device2. Observe the logs Expected result: The logged ti... Read more
Harsh edges appear when raising the Terrain with a low opacity value brush
Reproduction steps:1. Open the attached “My TESTES.zip” project2. Open the "SampleScene"3. In the Scene view, observe the different ... Read more
Multiple Enum Flags not rendering correctly in the Editor when custom Pr...
How to reproduce: Open the “EnumFlagDrawerBug.zip” project Open the “SampleScene“ Select The “Bug Demo“ GameObject Change the flag o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled