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[Android] Gamepad trigger is stuck in performed phase when pressed and r...
How to reproduce:1. Open the “IN_47346” project2. Press Windows → Analysis > Android Logcat3. In the Android Logcat search bar ty... Read more
Gizmos are distorted when the position axis of a GameObject is over 210
How to reproduce:1. Open the “Distorted Gismo Demo.zip“ project2. Navigate to Assets → Scenes and open the “Demo“ scene3. Select and... Read more
[RayTracing] Some sub meshes are not rendered as expected in ray tracing...
When working with Meshes that have several sub meshes in ray tracing effects, AMD GPUs are not able to render them as expected. Some... Read more
Crash on "NvClothCookFabricFromMesh" when entering the Play Mode
How to reproduce:1. Open the "IN_48076" project2. Enter the Play Mode Expected result: Editor doesn't crashActual result: Editor cra... Read more
HDRP and URP get installed when Terrain Samples Pack is imported
Reproduction steps:1. Create a new project2. Add the Terrain Samples Pack from the Asset Store3. Click on the “Import” button of the... Read more
Packman: Sections resizing function does not always work
Steps to reproduce: Open or create a project Go to "Window" ->"Package Manager" Try to resize different window sections (left - m... Read more
[iOS] Stack overflow crash due to NSRunLoop recursion
How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Decline the downloading of additi... Read more
Packman: "Paste" function does not work in Project Settings -> Packager ...
Steps to reproduce: Open or create a project Go to "Window" ->"Package Manager" Click the kebab menu in the window toolbar and se... Read more
Tooltips are not displayed when hovered on in Animation Sync Marker Edit...
How to reproduce:1. Open the user’s attached “Repro.zip” project2. Enter Play Mode3. In the Project window select “SM_Walk_Fwd” (Ass... Read more
[Linux] Crash on PreviewTextureManager::IntegrateLoadedPreviewToMainThre...
Reproduction steps:1. Open the attached “CrashRepro” project2. Open the “Assets/Scenes/MainScene.unity“ scene3. In the Hierarchy vie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"