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GameObjects are not created properly when a scene is created from a temp...
Reproduction steps:1. Open the attached project "ScenedTest"2. Right-click "Scenes/DefaultScene" and select "Create/Scene Template F... Read more
Realtime reflection probe not updating when using "forward+" renderer in...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/test.unity” Scene3. Enter the Play Mode4. Observe Ex... Read more
[Android] IL2CPP build error occurs when method first parameter is an un...
Reproduction steps:1. Open the attached project “il2cppProject”2. Build and Run the Project for Android3. Observe the Console Window... Read more
The Scene is marked dirty when opening the Project
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Hierarchy Window, observe the active Scene Expected result: The ac... Read more
[Linux] Scene view rotates when right-clicking and moving the mouse vert...
Reproduction steps:1. Create a new 3D project2. In the Scene View, hold down the right mouse button and drag it vertically beyond th... Read more
Lens Flare (SRP) is not occluded when TAA is enabled for Scene Camera an...
Reproduction steps:1. Open the attached project “LensFlareBug”2. Open Scene “Assets/OutdoorsScene.unity”3. In the Hierarchy right-cl... Read more
Projects are not opening due to an Infinite Loop when a Script with the ...
How to reproduce:1. Open the user-attached “AddressablesShaders.zip” Project Expected result: The Project opensActual result: The Un... Read more
"Graphics.CopyTexture called with region not fitting in source element.....
Reproduction steps:1. Open the attached project “CopyTextureRT”2. Observe the Console Expected result: No errors in the ConsoleActua... Read more
UI Toolkit Panel Settings are missing labels
Steps to reproduce: 1. Create a new Panel Settings Asset (RMB in Project Window>Create>UI Toolkit>Panel Settings Asset)2. S... Read more
Transitional lines are rendered outside the Animator window when it is d...
How to reproduce:1. Open the “IN-48735“ project2. Observe the Animator window Expected result: The transitional line is within the A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"