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"Baked Shadow Radius" field is visible but inactive when the Shadow Type...
How to reproduce:1. Create a new 3d URP Sample project2. Open the "TerminalScene" scene3. In the Hierarchy search, search for the "S... Read more
Graphics State Collection warm-up does not work when using with Addressa...
Steps to reproduce:1. Open the “IN-112227” project2. Open the “TerminalScene” scene3. Enter Play Mode4. Don’t provide any input and ... Read more
JobTempAlloc memory leak warning is thrown when the Player is shut down
Reproduction steps:1. Open the attached “IN-112437” project2. Open the Build Profiles window (File > Build Profiles)3. Build the ... Read more
Asset creation in the Project Browser is not always undone/inconsistent ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new folder (Right click > Create > Fol... Read more
Changes required when using [Burst] in new low-level 2D physics.
These changes are required when using [Burst] in new low-level 2D physics. without these changes, using default constructors on geom... Read more
Crash on GUIManager::DoGUIEvent when focusing on the Game view window on...
How to reproduce:1. Open the attached “IN-108569” project2. Focus on the Game view window3. Observe the crash Reproducible with: 202... Read more
Entering too big of a number in 2D Renderer Lightmode Tags freezes the E...
Steps to reproduce:1. Create a new Universal 2D project2. Create a 2D Renderer Asset (Create > Rendering > URP 2D Renderer)3. ... Read more
Errors are logged when importing an asset at a path with Firebase
How to reproduce:1. Open the “core-frontend-platform-unity-repro.zip” project2. Observe the Console Expected result: Nothing is logg... Read more
Editor crashes when resizing docked Shortcuts window
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Shortcuts window (Unity > Shortcuts) Dock... Read more
UIBuilder DataSourcePath dropdown fails to show properties when binding ...
Reproduction steps:1. Open the attached “IN-112401” project2. Open the “TestUXML” in the UI Builder3. Select the “VisualElement” Ele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled