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AsyncGPUReadback.RequestIntoNativeArray causes memory leaks in WebGL Player
How to reproduce:1. Open the “AsyncGPUReadback_Warning” project2. Switch build to “WebGL” (File > Build Settings > “WebGL” >... Read more
UI Builder VisualElement Background Image is not scaled when using a Vec...
Reproduction steps:1. Open the attached "ReproCase" project2. Open the “Assets/ReproFiles/Test.uxml” file with UI Builder3. In the U... Read more
Enabling SSAO causes the URP Decal Projector to become invisible when it...
How to reproduce:1. Open the “URPRendererTest-5.zip“ project2. Open the “Example Scene“3. Enter Play Mode4. Select the Cinematics_De... Read more
Editor crash on "GUIView::OnInputEvent" when opening a second custom men...
How to reproduce:1. Open “IN-38055_repo_project.zip“ project2. Open the “SampleScene”3. In the menu press “Test” → “open window 1”4.... Read more
Blend Shape Normals are included when Normals are set to Calculate and B...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Windo... Read more
Cloth simulation doesn't work when used in a non-development Build
How to reproduce:1. Open the attached project "ClothSimBugReleaseBuilds.zip"2. Build And Run the project Expected results: The cloth... Read more
[Quest 2] Crash on Quest 2 in GfxDeviceGLES::DrawBuffersBatchMode when u...
Steps to reproduce:1. Open the attached project "FreezeBug.zip"2. Make sure Android is the selected Platform3. Ensure 'Create symbol... Read more
[Android] Crash when using Vulkan API and AddInterceptInitialization wit...
How to reproduce:1. Open the attached “IN-41158” project2. In the Project Settings → Player → Resolution and Presentation enable Opt... Read more
Sprite with Object node's Position connected to Color material turns bla...
How to reproduce:1. Open the “Duplicate_Sprite_issue.zip” project2. Select a Sprite GameObject and duplicate it Expected result: Spr... Read more
"IndexOutOfRangeException" error is thrown when entering Play Mode while...
How to reproduce:1. Open the “IN-40485_repo.zip“ project2. Open the “Empty“ scene3. Enter Play Mode4. Observe the Console Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject