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[CI/CD]Build cache not invalidated when building targets with different ...
Steps to reproduce: Download unity project "[^Build Test.zip] Run CLI build in sequence: {code:java}<unity.app> -batchmode -qu... Read more
Render Pipeline Converter - Readonly Material Converter - Crash when ini...
Steps to reproduce: Open SmokeTests Open the RPConverter Click initialize with Readonly Material Converter selected See the crash: {... Read more
Render Pipeline Converter - Readonly Material Converter - Does not chan...
Steps to reproduce: Create a monobehaviour referencing a Material Assing the material to Default Diffuse or any built in material, c... Read more
Tile Palette background and grid color are inconsistent when using diffe...
How to reproduce:1. Open the attached “IN-111878” project2. Ensure the 2D Tilemap Editor package is installed3. Open the Tile Palett... Read more
Objects are hit in an unexpected order when casting using maxHits
How to reproduce:1. Open the project “IN-111393_Raycasting Sample”2. In the Game tab, make sure to enable Gizmos in the top right co... Read more
Custom terrain lighting is inverted compared to Unity Terrain when rotat...
How to reproduce:1. Open the “IN-110952_HDRP_Terrain“ project2. Open the “TestScene”3. In the Inspector expand the “Continent Lighti... Read more
PhysicsShape.GetDensity not correctly returning the density value
The low-level 2D physics release that landed in 6.3a5 had an invalid "PhysicsShape.GetDensity" method returning void rather than flo... Read more
VFX is not being compiled when unticking Support VFX Graph setting when ...
Steps to reproduce: Open the attached package Open VFX Open SG > Graph Inspector, untick Support VFX Graph box in HDRP active tar... Read more
Shader Graph Template info is not shown if a Template was selected befor...
Steps to reproduce: Open an HDRP Project with Shader Graph Installed Try to create a new Shader Graph from Template (Create > Sha... Read more
SBP generates duplicate textures when "Include in Build" is disabled for...
Reproduction steps:1. Open the attached project "ReproProj"2. In the Project window, select “/Assets/SpriteAtlas/notIncludedInBuild/... Read more
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