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Setting enum variable does not always work
*Steps to reproduce:* # Create and open an empty project and install com.unity.behavior # Download and import the attached "repr... Read more
Errors are thrown when The Behavior Package Debug Mode is enabled and th...
How to reproduce: 1. Open the “BehaviorBug.zip“ project 2. Open the “509BewleyCt“ Scene 3. Enter Play Mode 4. Press the “Skip” a... Read more
[Mac] Add node pop-up appears in top-left of graph window when pressing ...
*Steps to reproduce:* # Create and open an empty project and install com.unity.behavior # Add new Behavior Graph in the Assets... Read more
Opening a graph does not center the nodes properly
*Steps to reproduce:* # Create and open an empty project and install com.unity.behavior # Create a behavior graph (Assets > Crea... Read more
Assigning graphs on prefabs does not work
*Steps to reproduce:* # Create and open an empty project and install com.unity.behavior # Create a behavior graph (Assets > Crea... Read more
Dragging assets from project window to a node in a graph is not possible
*Steps to reproduce:* # Create and open an empty project # Install com.unity.behavior # Create and open a behavior graph (Asse... Read more
Duplicating event node does not preserve the values
*Steps to reproduce:* # Download and open the attached project "Behavior Event Duplicate Issue.zip" # Open the "Behavior Graph" ... Read more
Entering play mode re-centers the graph
*Steps to reproduce:* # Create and open an empty project # Install com.unity.behavior # Create and open a behavior graph (Asse... Read more
Dragging nodes in a large graph is slow
*Steps to reproduce:* # Download and open the attached project "Behavior Drag Node Performance.zip" # Open the "Behavior Graph" ... Read more
NodeRegistry invalid generic type warning when changing a Blackboard var...
*Steps to reproduce:* # Create a node. # Create or add manually a Blackboard variable type (any type). # Edit the variable typ... Read more
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Latest issues
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