Search Issue Tracker
2.0.0a9 - Function Parameter Bug when Upgrading from a8 to a9
Original [issue |https://support.ludiq.io/communities/5/topics/4850-200a9-function-parameter-bug-when-upgrading-from-a8-to-a9]- Need... Read more
2.0.0a8 Adding Component Class as an input to a Function breaks the graph
Can't find the original issue in out database but i did find the imgur link [https://imgur.com/nracReJ] {code:java} Failed to def... Read more
a9 : More than one singleton error
Original [Issue |https://support.ludiq.io/communities/5/topics/4855-a9-more-than-one-singleton-error]- Needs more information ---- ... Read more
2.0.0a7 Bolt Setup Wizard comes up after C# script compilation
<pre><p><img src="/s/attachments/21929/5/1072/eb32586332f34ab418e1e881c82b5405.png"></p></pre> <p><br><br></p><pre>Skipping serializ... Read more
2.0.0a7 Lists and Dictionaries don't support Class Asset types.
Original [Issue |https://support.ludiq.io/communities/5/topics/4731-200a7-lists-and-dictionaries-dont-support-class-asset-types] - P... Read more
2.0.0a7 Macro Graph type doesn't generate any C# in code preview and oft...
[Original Issue|https://support.ludiq.io/communities/5/topics/4724-200a7-macro-graph-type-doesnt-generate-any-c-in-code-preview-and-... Read more
Long summaries can obscure items
[Original Issue|https://support.ludiq.io/communities/5/topics/4718-200a7-long-summaries-can-obscure-items] - Posponed by Lazlo In... Read more
a9: Invalid ports positioning is wrong
[Original Issue Link|https://support.ludiq.io/communities/5/topics/4859-a9-invalid-ports-positioning-is-wrong] - Confirmed by Lazlo ... Read more
Bolt import error after installing a new unity version for the first time
To reproduce: -Uninstall a new unity version from the hub -Open a 3d new project -Install bolt from the asset store -Run the unity ... Read more
[Linux] [Bolt] Fuzzy Finder window does not accept keyboard inputs when ...
How to reproduce: 1. Open a new or an existing project 2. Download and install the latest version of Bolt 1 from the Asset Store 3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The build size is larger when Models have Animation Type set to Generic
- Error "ArgumentException: Both 'ok' and 'cancel' strings are null or empty" logged when User is trying to create circular dependencies in UI Builder Hierarchy
- "SupportsRandomWriteOnRenderTextureFormat()" shows "False" when executed on 2023.2 and 6000.0 streams
- Size of ShadowCaster2D with Casting Source set to a Collider increases when RigidBody2D is attached to the GameObject
- GameObjects with a material derived from a Custom Lighting Surface Shader are displayed as skewed on quads when the Camera's Width and Height properties of the Viewport Rect are lower than 1