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[XR][Oculus] Using Grabpass shader results in broken pink textures when ...
How to reproduce: 1. Open the attached project "1341356_2.zip" 2. Connect the Oculus Quest 2 devoce through the Oculus Link 3. Make ... Read more
[XR][Management]No proper way to list assigned XR providers
How to reproduce: 1. Open the attached "XR-Framework-2020.3.zip" project 2. Open the console Window 3. Open the Project Settings -> ... Read more
[XR SDK] Shadow is displayed inconsistently between right and left eye w...
Reproduction steps: 1. Open the attached project ("1338621R.zip") 2. Open the "ShadowBug" scene 3. Enter Play mode Expected result:... Read more
[XR SDK] OpenVR XR Plug-in provider is not enabled when project is ran i...
Reproduction steps: 1. Open the attached project ("XrLoaderTest.zip") 2. Open XR Plug-in management settings (Project Settings) 3. D... Read more
[XR SDK] A black screen is rendered in HMD after entering Play mode in t...
Reproduction steps: 1. Open the user's attached "FocusSwitch-A.zip" and "FocusSwitch-B.zip" projects side-by-side 2. Load the "Sampl... Read more
[XR SDK][OpenVR] DirectX 11 error is being spammed in Build when using -...
Reproduction steps: 1. Open the user's attached project 2. Make sure "Initialize XR on Startup" is disabled (Project Settings > XR P... Read more
[XR SDK] XR Plug-in management tab grays out and stucks when installing ...
Reproduction steps: 1. Create a new project 2. Open Project Settings 3. Enable XR Plug-in management 4. Try to enable one of the Plu... Read more
[XR SDK] Multiple viewport rectangles does not work
Reproduction steps: 1. Open the attached project ("MultipleCameraTest.zip") 2. Open the "No-VR" scene 3. Enter Play mode 4. Resize t... Read more
[XR SDK] Screen artifacts appear when shrinking Build's window and a XR ...
Reproduction steps: 1. Open the user's attached "StrippedDownProjectForUnityToTest.rar" project 2. Build and Run the project 3. Shri... Read more
[XR SDK] [MockHMD] FOV is changed for both viewports when changing FOV i...
Reproduction steps: 1. Open the attached project ("1289691Repro.zip") 2. Open the "sbs" scene 3. Enter Play mode 4 .Select "left cam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on Umbra::QueryExt::queryStaticShadowCasters when opening a specific project
- Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a specific project
- Shader variants are recompiled while Building when the Platform is switched and changed back after the first Build
- Crash on memcpy when importing lightmaps after GI bake
- NullReferenceException is thrown when creating the TextMeshPro component and entering the Play Mode without importing TMP Essentials