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Animation window is empty after entering and stopping the Play Mode
How to reproduce:1. Open the attached "Reproduction" project2. Open the "SampleScene" scene 3. Select the "Coin" GameObject in the H... Read more
Clicking on overridden Components in the Prefab Override menu throws a W...
Steps to reproduce: Create a prefab with any components (Sprite Renderer + Rigidbody2D, for example) Change any component settings o... Read more
Vertex Snapping does not work when BatchRendererGroup Variants is set to...
Steps to reproduce:1. Open the attached “VertexSnappingBug.zip” project2. Open the “OutdoorsScene”3. Open “Assets/Settings/HDRPDefau... Read more
TilemapRenderer color will display significantly darker when switching a...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Hierarchy, sele... Read more
Error "Invalid editor window of type" is logged in the Console when doub...
Steps to reproduce: Work with the Editor for a long time Double click an Editor Window to fullscreen it Observe the Console Actual r... Read more
Assertion errors are thrown when using AssetDatabase.StartAssetEditing()
Reproduction steps:1. Open the attached “AssetDatabaseTest.zip” project2. Navigate to H4K > AssetDatabaseTest3. Observe the Conso... Read more
Prefab Variant tab flickers when expanding and collapsing the "Children"...
How to reproduce:1. Open the attached project "ReproductionProject"2. In the Project window, go to Assets -> Prefabs3. Select the... Read more
"background-repeat" breaks when using Sprite slicing in UITK
Reproduction steps:1. Open the attached “SlicingBreaksRepeating.zip” project2. Open the “SampleScene” Scene3. Open the Game view4. O... Read more
Scripts are only loaded a second time on import after renaming all the a...
Steps to reproduce:1. Create a new project2. Create a MonoBehaviour "Test" script and a Prefab "TestPrefab", attach the script to th... Read more
Closing the Prefab Variant Menu results in NullReferenceException
How to reproduce:1. Open the attached project "ReproductionProject"2. In the Project window, go to Assets -> Prefabs3. Select the... Read more
All about bugs
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Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject