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TextureImporter.streamingMipmapsPriority always returns 1
Reproduction steps:1. Open attached project "BugReport_TextureImporter_StreamingMipmapsPriority.zip";2. Select Assets/Streaming_3;3.... Read more
RaycastHit.TextureCoord returns incorrect values if object has a negativ...
Steps to reproduce:1. Open attached "QuadTextureCoord.zip" Unity project2. Open "Main" scene3. Enter Play mode4. Observe Console log... Read more
UnityEngine.XR.InputTracking events do not report some nodes and fire ev...
Note: This issue first regresses in 2017.1.0b7. In this editor, UnityEngine.XR does not exist yet - it is still named UnityEngine.VR... Read more
EditorGUILayout.PropertyField causes the Editor to freeze when used with...
Reproduction steps:1. Download "SlowPropertyField.zip" project and open in Unity2. Select "Select This One" object in the hierarchy ... Read more
modifications.empty error is thrown when instantiating a prefab that con...
How to reproduce:1. Open given Unity project2. Drag the prefab "Prefab" into the scene3. Error is thrown Expected result: When prefa... Read more
[IL2CPP] At runtime, assigning sprite to m_Sprites[] on RuleTile produce...
The User wrote code that assigns a new Sprite to the m_Sprites[] of each Rule on a RuleTile. The purpose is to dynamically skin a Ti... Read more
Assertion ''(int)indices[kStaticLightmap] + staticOffset >= 0' is shown ...
Steps to repro: 1. Create a new project;2. Add a cube gameobject;3. Mark the cube as static in the Inspector;4. In the Lighting Wind... Read more
[TestRunner] command -editorTestsCategories does not work in Unity 5.6
Reproduction steps:1. Download "Testrunner.zip" project and open command prompt2. Change path to Unity.exe (version 5.6)3. Run the c... Read more
Mesh compression produces artifacts when using models in 32-bit index mode
How to reproduce:1. Open user's project2. Open scene "Demo"3. Double click on Monkey_32Bit in the Hierarchy and it will appear in Sc... Read more
[LWRP] Errors thrown after deleting ShaderGraph package and reimporting ...
1. Open attached "TestErrors" project2. Righ click on Project window --> Reimport All Expected result: No errors appear on Consol... Read more
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