Search Issue Tracker
InvalidOperationException when "Open for editing" is unchecked on a Subs...
Reproduce step: 1. Load “Assets/Scenes 1/Main.unity” Scene 2. In the Hierarchy Window select the “SimulationSubscen” Subscene 3. Unc... Read more
An exception is thrown when calling GetSingleton<>() in specific method ...
Reproduction steps: 1. Open the “My project” Project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Open the “Assets/Scri... Read more
Crash with multiple stack traces when selecting Entity GameObjects
Reproduction steps: 1. Open the attached “repro-project“ 2. In the Entities Hierarchy window select the “Kinematic Body - Simulate... Read more
[ECS]Editor crashes when executing BuildPipeline.BuildPlayer
Reproduction steps: 1. Open the attached project “Crasher” 2. Run the script via the navigation bar: Crash > Crash it Expected ... Read more
[DOTS] Player crashes when finding a Shared Object file
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity“ scene 3. Click File > B... Read more
"Entity header file couldn't be resolved" related errors when playing a ...
How to reproduce: 1. Open the attached user’s project “HelloCube - 2022.2.0f1.zip” 2. Build And Run 3. Observe the browser’s cons... Read more
Installing Entities Package throws Burst Errors
How to reproduce: 1. Create a new 3D (URP) Project 2. Open Package Manager (Window -> Package Manager) 3. Click on the '+' icon ... Read more
EntityManager.CreateSingleton<T>() method creates a memory leak when Rel...
How to reproduce: 1. Open the “CreateSingleton_DomainReload_Bug“ project 2. Change “Leak Detection Level” to “Enabled With Stack T... Read more
Build crashes on "lib_burst_generated" when running the build
How to reproduce: 1. Open the project “IN_29808” 2. Press File → Build And Run Expected result: build runs successfully Actual resu... Read more
"DOTS source generators" error when using "#if" directives in imports
Reproduction steps: 1. Open “MinProject“ 2. Enter Safe Mode if prompted (otherwise opening gets stuck at Completing Domain) 3. Ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP][Lighting] The skybox doesn't render after changing the settings of the Material when using the URP Render Pipeline
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly