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0
votes
Won't Fix

AssetDatabase.FindAssets("t:type") does not find scriptable objects when...

Asset - Database

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Aug 27, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the attached project ("case_1179661-Asset_Database_Version_2_Issue.zip")2. Select Issue Demo/Find Animal As... Read more

0
votes
Fixed

[Mobile] Shader created from normals in Shader Graph looks pixelated whe...

Mobile

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Aug 27, 2019

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Version/s: 2019.2.0f1

To reproduce:1. Open attached project2. Open sample scene3. Build and run to Android or OS platform Actual result: The shader looks ... Read more

1
votes
Fixed

[Windows] Editor window is no longer maximized when changing or resettin...

Window management

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Aug 27, 2019

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Version/s: 2019.3.0a12, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Make sure Editor window is maximized3. Change the Layout, or click on Layout -> ... Read more

2
votes
Fixed

Crash on SortByExecutionOrder after setting up font kerning values when ...

Scripting

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Aug 27, 2019

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Version/s: 2019.2.0b1, 2019.2.2f1

How to reproduce:1. Open the "Level1" Scene in the "case_1179631repro.zip" Unity project (stored in ownCloud)2. Enter Play Mode two ... Read more

0
votes
Fixed

Unity Editor crashes when opening a project that uses Ray Tracing shaders.

DirectX12

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Aug 27, 2019

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Version/s: 2020.1.0a2

How to reproduce the crash:1. Have a Ray Tracing ready system: Windows 10 ver 1903, NVidia RTX GPU with the latest drivers.2. Downlo... Read more

0
votes
Fixed

[IMGUI] Timing checkbox is clipped in the Animator layer settings window

IMGUI

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Aug 27, 2019

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Version/s: 2019.3.0a12, 2019.3.0b1

Timing checkbox is clipped in the Animator layer settings window. Steps to repro:1. Open the attached project.2. Windows > Animat... Read more

1
votes
Won't Fix

Cycling between objects with Custom Editor script's materials results in...

IMGUI

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Aug 27, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "Material_errors_stripped.zip" and scene "SampleScene"2. In Hierarchy window, expand "BUG"... Read more

0
votes
Fixed

Blue highlight is not available for Contribute and Receive GI in Mesh Re...

Graphics - General

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Aug 27, 2019

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Version/s: 2019.3.0b1

Blue highlight is not available when changes are made to Contribute GI, Receive GI, Lightmap parameters and Optimize realtime UVs in... Read more

0
votes
By Design

AnimationLayerMixer messes up Animation when mixing 2 AnimatorController...

Animation

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Aug 27, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

Customer using AnimationLayerMixerPlayable to mix up AnimatorControllerPlayable, however, if one of the AnimatorControllerPlayable i... Read more

0
votes
By Design

[WebCamTexture][Android][Meizu] FPS are not changed to requested value i...

Mobile Graphics

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Aug 27, 2019

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Version/s: 2020.1.0a2

How to reproduce:1. Open the attached project2. Build and run a project on Android3. Click on '03_SetFPS_Test' button to switch the ... Read more

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