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Editor unselects elements when entering and then exiting the Play Mode
Reproduction steps: Open the user’s attached project In Hierarchy go to Menu > Song Panel Collapsed In Inspector scroll down to “... Read more
Android 12 devices crash when skipping half of the Video Players video f...
Reproduction steps:1. Open the user's attached "video player.zip" project2. Make sure the devices wifi is turned on3. Build and Run ... Read more
Device crashes when inheriting from MonoBehaviour in a script compiled i...
Reproduction steps:1. Open the attached “IN-17555_tarball_package_issue _2020_2_0b7“ project2. Build and Run3. Observe the crash Rep... Read more
The game window view is not rendered when Scene window rendering is not ...
Reproduction steps:1. Open the user’s attached project2. Inspect the Game window Expected result: The Game view is rendered underwat... Read more
[Backport] [iOS] NPOT textures without compression uses more memory than...
To reproduce:1. Open users attached project "test.zip"2. Open "SampleScene.unity" scene3. Select the Main Camera game object from th... Read more
WebGL build freezes when the build runs into NullReferenceException
Reproduction steps:1. Open the user’s attached project2. Go to Files → Build Settings3. Make sure that the selected Platform is WebG... Read more
ArgumentOutOfRangeException is thrown when renaming the Game view window...
How to reproduce:1. Open the user’s attached “TestGameWindowTitle”2. Click the “Test → Rename game view title to Hello” button in th... Read more
Build fails to compile due to a Shader error when using URP or HDRP pack...
Steps to reproduce:1. Open the user’s attached project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Go to File > Build Se... Read more
Unity Editor crashes on keywords::LocalKeywordState::LocalKeywordState w...
Steps to reproduce:1. Open the attached project “UnityCrash.zip“2. Open Window > General > Test Runner3. Run all tests in the ... Read more
Generic ScriptableObjects are not filtered when opening Object picker
Reproduction steps:1. Open the user’s attached project2. Open Assets/Scenes/SampleScene3. In the Hierarchy window select “Example Ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled