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Crash when opening a scene
Reproduction steps:1. Open the attached project2. Open scene "Scenes/ZenMode" Expected result: The scene is openedActual result: The... Read more
Fix for 2022..X: [UI Toolkit] "PointerMoveEvent" is not correctly detect...
How to reproduce:1. Open project "PointerYRepro.zip"2. Go to the Build Settings and build a Standalone Player3. In the Player move t... Read more
[Visual Effects Graph] Closing the VFX Window autosaves any changes applied
Repro Steps:1 Create a new HDRP template project2. Create a new VFX: RMB in the Project window > Create > Visual Effects > ... Read more
"Assertion failed on expression: '(*v & 0xFF) > 0'" thrown in the Consol...
How to reproduce:1. Create a new empty project2. Open the Profiler Window Standalone (Window -> Analysis -> Profiler (Standalo... Read more
[Packman] shows error “Unable to get purchase details because you may n...
How to reproduce:1. Create a new project2. Open package manager3. Open Unity Asset Store in Browser4. Find free Asset. eg. https://a... Read more
Gamepad cannot submit or exit InputField
How to reproduce:1. Open project "TMPInputFieldBug.zip"2. Connect a Gamepad3. Enter Play Mode4. Use stick or buttons to navigate thr... Read more
iOS player freezes at semaphore_wait_trap when loading ~60000 AssetBundl...
How to reproduce:1. Open the attached project ("LoadManyAssetTest.zip")2. Build And Run on an iOS device3. Wait until the counter st... Read more
[Windows] Not possible to deduce the source of 'Shader properties can't ...
1) Clone [https://github.cds.internal.unity3d.com/unity/stw-20-2-cannon-fodder-3-style-game]. Update to [https://github.cds.internal... Read more
Long build time on new versions when comparing with 2021.1
How to reproduce:1. Open the attached "REPRO-2021.1.23-to-2021.2.2.7z" project2. In the top menu bar click Repro > Build3. After ... Read more
[Android] [URP] Occlusion culling has performance regression in CullScri...
Reproduction steps:1. Open the attached project "OCIssue-2019.zip"2. Build and Run on Android device3. Select CPU Usage Profiler Mod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject