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Crash on SerializableManagedRefTransfer::TransferScriptingObjectWithSeri...
How to reproduce:1. Create and open a new Unity project with the "VR Core" template2. Open Window>XR>OpenXR>Project Validat... Read more
[AVP] Bloom is not applied when Foveated Rendering is enabled on visionOS
Steps to reproduce:1. Open the attached user's project "MetalSampleVisionOS.zip"2. Switch to VisionOS Platform3. Open XR-Plugin Mana... Read more
Mesh Rendered GameObject using the SpriteLitDefault Material becomes inv...
How to reproduce:1. Open the attached “IN-92544” project2. Open the “SampleScene”3. Enter Play mode4. Observe the result Expected re... Read more
"InvalidOperationException" is thrown when binding a Scriptable Object a...
Steps to reproduce:1. Open the attached “UITK-Sample-main.zip” project2. In the Assets folder, open “Party/UI/Party.uxml”3. In the H... Read more
"No valid input image found." is thrown when building the Project
How to reproduce:1. Open the attached project "Tanks.zip"2. Build the project for Android Expected results: No errors are thrown in ... Read more
PlayerSettings does not apply to aab when building via the CLI
Reproduction steps:1. Download and extract the “Android Test Build.zip” project2. Open “Android Test Build/buildTest.sh“ script with... Read more
[6.1 Priority] Longer build name exceeds the available display area in t...
Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Click the "Add Build profile" button Observe the "Name" ... Read more
Blend Tree Slider does not adapt if outside allowed range on change of T...
Steps to reproduce: Open a Unity Project Create a new Animator Controller via Assets > Create > Animation > Animator Contro... Read more
[Vive][SteamVR] Play Mode stops or the Editor closes once XR processes (...
Steps to reproduce:1. Create a new VR project2. Set it up for a Vive VR device3. Enable SteamVR4. Enter Play Mode and confirm SteamV... Read more
[Linux][Vulkan] Silent crash when the Player window is resized
Reproduction steps:1. Create a new 3D project2. Open the Project Settings window (Edit > Project Settings)3. Set Linux Graphics A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled