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Cursor stays in front of the first character when entering text in the T...
Reproduction steps:1. Open the minimal repro “CaretPosition.zip” project2. Open SampleScene3. Enter Play Mode5. Input the text “test... Read more
Crash on profiling::BufferSerializer::AcquireNewBuffer when entering Pla...
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter and exit the Play mode until crash Expected result: Play mode s... Read more
[Android] [ARCore] Errors "No active ARCoreCameraSubsystem is available ...
How to reproduce:1. Open the “ReproProject_AR.zip“ project2. Open the “ReproScene“3. Build for Android4. Install the APK on the devi... Read more
[Dragon Crashers] Readme text is white on light grey
Steps to reproduce: Create a new project, ensure you are in editor light mode. Download and import Dragon Crashers. Observe Readme/W... Read more
[Dragon Crashers] 4 Shader error messages on import
Steps to reproduce: Create a new project, ensure you are in editor light mode. Download and import Dragon Crashers. Observe the cons... Read more
Dropdown expands only on rightmost part of the button when trying to cli...
Reproduction steps: 1. Open the attached project “ReproProject“2. Open the scene “SimpleDemo_UsingPlayerInput“3. In the Hierarchy wi... Read more
[Dragon Crashers] Build fails in U6
Steps to reproduce: Create a new Universal 2D project. Download and import Dragon Crashers. Build & Run. Actual results: Error a... Read more
Incorrect warning icon and wrong message displayed in HDRP Decal Projector
Reproduction steps:1. Open the attached “Reset HDRP.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select any “De... Read more
Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened
Reproduction steps:1. Open the attached “My project.zip” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the Game ... Read more
“Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is log...
Reproduction steps:1. Open the attached “FontIssue” project2. In the Font Asset Creator window (Window > TextMeshPro > Font As... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled