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WebGL Player fails to render Scene when Terrain with Detail Mesh is adde...
Reproduction steps:1. Open the attached “WebGLTerrain.zip” project2. Open the “SampleScene”3. Build and Run for WebGL (File > Bui... Read more
Articulation Body with 'Revolute' Joint Type has erratic behavior when U...
Reproduction steps:1. Open the attached “Articulation Body Limits.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Obse... Read more
Errors when rendering a camera to render texture with only depth
Reproduction steps for the latest 2022.3 version:1. Open the attached “DepthShadows.zip“ project2. Open the “Assets/Scenes/SampleSce... Read more
Zooming in Scene View slows down and comes to a halt
Reproduction steps:1. Create a new project2. Open the Scene View3. Zoom in with the mouse’s scroll wheel4. Observe Expected result: ... Read more
Documentation reference on Pixel Perfect Camera opens link to incorrect ...
Steps to reproduce: In U6.1, create a new 2D URP project. In Hierarchy, Main Camera > Add Component > Pixel Perfect Camera. Cl... Read more
InputActionAsset.FindAction() can't find an action when its name contain...
Reproduction steps:1. Open the attached “Repro“ project2. Open “/Assets/Scene.unity“ Scene3. Enter the Play Mode4. Observe the Conso... Read more
FaceFont value of FontEngine.GetFaceInfo will become 0 when FontEngine.L...
Reproduction steps:1. Open the attached project "ReproProj"2. Build and Run the “/Assets/Scenes/SampleScene.unity“ Scene3. Observe t... Read more
Camera sub dropdown "Open Reference" buttons do not work
Steps to reproduce: Create a new URP project. In Hierarchy, click on Main Camera. Under the Camera component, try to click on the Op... Read more
Setting a shared blackboard variable during runtime keeps the value when...
Steps to reproduce: Download and open the attached project "Behavior Shared Variable Issue.zip" Open "scene" Enter play mode Observe... Read more
Searching in Hierarchy causes unwanted component calls
Reproduction steps:1. Open the attached “IN-91553_kkgssceneview.zip“ project1. Open the “Assets/GlobalSnow/Demo/SnowScene_Deferred.u... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled