Search Issue Tracker
[WebGL] CustomRenderTexture is not updated when Double Buffered is enabled
How to reproduce:1. Open the user's attached "CRT WebGL Bug" project2. Open the "Demo" Scene3. Open the Build Settings (File->Bui... Read more
Revert and Apply to prefab options are not visible when nesting a BeginP...
How to reproduce:1. Open the attached project "RevertNotShowing.zip"2. Open SampleScene3. Select GameObject in the Scene Hierarchy4.... Read more
Handles.Slider2D does not respond to mouse input when dragged in the Edi...
How to reproduce:1. Open the attached project "Handles.zip"2. Open "My Editor Window" (Bug > My Editor Window)3. Select and drag ... Read more
EditorApplication.projectWindowItemOnGUI should also return the targeted...
projectWindowItemOnGUI does not allow identifying sub-assets, so for example you can't customize project view rendering of a Mesh pa... Read more
Editor crashes when exiting and keeping a tutorial project
How to reproduce:1. Open Unity Hub and select the Learn tab2. Open a new Karting Microgame project3. Make sure there are no compiler... Read more
Graphics.CopyTexture doesn't copy correctly to texture array when Qualit...
How to reproduce:1. Open the user's attached "texture_copy_to_array_bug" project2. Open the Scene "SampleScene"3. Enter the Play Mod... Read more
[Mobile][SRP][URP] CommandBuffer.SetRenderTarget doesn't work
Steps to reproduce:1. Open the user's attached project "RenderTargetTest.zip"2. Build on Android3. Open the app Expected results: Sp... Read more
[UI Toolkit] DropdownField is broken when using USS
Steps to reproduce:1. Download and open the user's project "UIToolkitDropdownIssue-2021.1.zip"2. Open Assets/Scenes/SampleScene.unit... Read more
Prefab's overridden properties aren't transferred when copying it to ano...
How to reproduce:1. Open the user's attached "CopyPasteBug.zip" project2. In the Project window double-click on the "CopyFromMe" Pre... Read more
[ARFoundation][ARCore][Android][IL2CPP] Runtime crash when initializing ...
Repro steps:1. Open attached project "arfoundation-demos-master"2. Build and Run the "imageTrackingStaticRuntimeSet" scene to Androi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument