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[iOS] Player freezes when the WeakObjectReference<T>.LoadAsync() and Rel...
Reproduction steps:1. Perform the necessary setup steps2. Open the “ASDQWE” project3. Build the XCode project (In the top menu: King... Read more
CullingGroup.SetBoundingDistances is not affected when LOD Bias is changed
How to reproduce:1. Open the attached “IN-88361” project2. Enter Play mode3. Select the “Main Camera” GameObject in the Hierarchy wi... Read more
Gradient Color is not adjusted when alpha value of the last pin is 0
Reproduction steps:1. Open the attached “UGUISample.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select the “Li... Read more
[Vulkan] Application crashes with Vulkan when restoring from background ...
Steps to reproduce (Android version):1. Open the attached user's project "SampleProject.zip"2. Switch to Android3. Make sure Vulkan ... Read more
“Use of GfxDeviceD3D12::UploadTextureSubData2D is forbidden during a ren...
Reproduction steps:1. Open the attached “repro_IN-89470“ project2. Open the “Sample.unity“ Scene3. Open the Scene view4. Observe the... Read more
"Cycle Offset" Animation property can be set to an invalid value when ed...
How to reproduce:1. Open the attached “IN-89409“ project2. In the Project window, open the “Animations” directory3. Select any anima... Read more
DebugUICanvas.prefab is being included into release builds.
[https://unity.slack.com/archives/C20E70CAC/p1733170786169399] Because it is in a Resources folder, it gets included in every single... Read more
UI Toolkit ScrollView jitters and is stuck when clicking the top of the ...
Steps to reproduce: 1. Open the attached “ScrollViewBug.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Click on the “Play... Read more
UI Toolkit ScrollView moves view unnecessarily when moving up from the l...
Steps to reproduce: 1. Open the attached “ScrollViewBug.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Click on the “Play... Read more
UI Toolkit List view twitches while scrolling down at the end of the lis...
Steps to reproduce: 1. Open the attached “ListViewBindingBug.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Scroll down t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"