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“'UnityMetaVertexPosition': implicit truncation of vector type" Shader w...
Reproduction steps:1. Open the attached “BugShaderWarnings.zip” project2. Open the “SampleScene”3. Open the “WarningShaderGraph.shad... Read more
Dropdown UI elements have their Content misplaced when nested inside a P...
How to reproduce:1. Create an empty project2. Create a new Prefab inside the Asset folder and open it3. In the Hierarchy window, fin... Read more
Sky does not get rendered when 'CameraRelativeRendering' is disabled
Reproduction steps:1. Open the attached “TestProjectForBugReporting.zip” project2. Open the “OutdoorsScene”3. Enter the Play mode4. ... Read more
The error "Kernel TextureReduce not found" occurs when attempting to use...
Steps to reproduce: 1. Create a project with AR/VR/Mixed Reality Template 2. Switch the build platform to macOS dedicated server 3. ... Read more
[Android] [iOS] [IL2CPP] Crash when loading a subscene with a VisualEffe...
How to reproduce:1. Open the “VisualEffect-Entity-crash.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Wait for... Read more
Multiple calls to World.Update() is required before the SubScene loads w...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Art Assets/Scenes/Starting scene/LobbyMenuScene.unit... Read more
Crash on burst_Intrinsic_unlikely when assigning null to Span<T>
How to reproduce:1. Open the attached “IN-86981-Repro-Project.zip“ project Reproducible with: 1.8.17 (2021.3.45f1), 1.8.18 (2021.3.4... Read more
Color property '_BaseColor' missing
Steps to reproduce: 1. Create a new HDRP project with U6 2. Import a shadergraph join to the Jira. These shadergraph come from a 202... Read more
Point Light source stops lighting when moved out of camera frustum in Pl...
Reproduction steps: 1. Open the attached project “IN-89793“2. Open the scene “SampleScene“3. Build&Run the standalone Player (or... Read more
Silent crash when compiling job structs with NativeContainers that conta...
How to reproduce:1. Open the “CrashRepro“ project Reproducible with: 2.5.1 (2022.3.53f1, 6000.0.28f1, 6000.1.0a5)Couldn’t test with:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"