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Cannot extend custom passes with render graph
Make the internalExecute function of custom passes virtual to be able to override the render graph recording using reflection. Read more
Shader Graph node settings warning text colour is very hard to read
Steps to reproduce: Open the attached project in Unity. Open 'New Shader Graph.shadergraph'. Click on the Color property to view it ... Read more
UI Builder window does not mark the document as dirty when the "Unset" a...
How to reproduce:1. Open the “DirtyUIBuilder.zip“ project2. Open the “Document 2.uxml” file in UI Builder3. Select the “Example” ele... Read more
"String Reference" and "Entry Name" fields overlap when expanding the "S...
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Text (TMP)” GameObject in the Hierarchy window3. Expand the... Read more
Some phrases and words stay in other languages when the Editor language ...
How to reproduce:1. Open Unity Hub2. Install any version with all four language packs installed3. Create and open a new project4. Ap... Read more
Particle outputs connected to particle strip systems don't render last p...
Steps to reproduce: 1. Import the attached package 2. Open scene and VFX from the attached package 3. Observe that in SG Output, it ... Read more
An InvalidOperationException error occurs when disconnecting a GamePad w...
How to reproduce:1. Connect a GamePad device2. Open the “SampleScene” scene3. Enter Play mode4. Move the cursor over the button with... Read more
EnlightenRuntimeManager.SyncRuntimeData has huge time usage when unloadi...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/Base” Scene3. In the Profiler window (Window &g... Read more
[URP][Comp] Buffers (depth, color) are not released when the renderer in...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/RendererDataChangeTest.unity” Scene3. Enter the... Read more
[HDRP] "Convert All Built-in Materials to HDRP" button is active even th...
How to reproduce:1. Create an empty HDRP project2. Go to Window -> Rendering -> HDRP Wizard3. Navigate to the "Project Migrati... Read more
All about bugs
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