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Editor window shows incorrect layout of properties when using InspectorE...
How to reproduce:1. Open the user's attached project2. In the Project window, select "Inspect Me With The Window (Material)"3. Go to... Read more
[UIToolkit] Input field settings are carried over to the next input fiel...
Reproduction steps:1. Open the attached project "ui-uitoolkit-imgui-ugui-main.zip"2. Build and run the project on an Android device3... Read more
[UI Toolkit] PointerUpEvent isn't sent after the PointerDownEvent when s...
How to reproduce:1. Open the attached "case_1408311" project2. Open the "AI Designer -> Tree Editor" window from the menu3. Press... Read more
Full values are not displayed when hovering over the Visual Effect Graph...
Reproduction steps:1. Open the attached project “TestProject.zip“2. Open Assets/New VFX.vfx3. Hover over the values of Cosine (float... Read more
[2D][Sprite Shape][URP] SpriteShape alpha value of color not working whe...
\[2D]\[Sprite Shape]\[URP] SpriteShape alpha value of color not working Using URP 2D, SpriteShape is not applying the Alpha value of... Read more
Textures using CustomRenderTexture are not rendered when using specific ...
How to reproduce:1. Download the attached project 'CustomRenderTextureBug.zip'2. Make sure the Graphics API in Player Settings is se... Read more
Mapping option is disabled when importing an image as a Point Light Cook...
How to reproduce:1. Open the attached “CookieBug.zip” project2. In the project window select the “Cookie.png” image in the Assets fo... Read more
[CopyTexture][AsyncLoadInEditor] CopyTexture doesn't copy in Editor when...
Original issue: [Texture3D Atlas Import Pipeline] 3D Textures are corrupted when 'Load texture data on demand' is enabled Reproducti... Read more
Color artifacts in imported textures when Alpha Source is set to Input T...
Reproduction steps:1. Open the attached 'texture test 2021' project2. Open the 'SampleScene'3. Observe the 'Quad' GameObject Expecte... Read more
Cubemap Hash value changes only when modifying the first face
How to reproduce:1. Open the user attached "CubeHash.zip" project2. Open the "SampleScene" Scene3. Open the "Panorama.png" file in a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject