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LightEvent.AfterShadowMap CommandBuffer events are not being called when...
How to reproduce:1. Open attached project ("ShadowmapEvent.zip")2. Open SampleScene scene3. Enter Play mode Expected result: Cube in... Read more
Objects with Playable Director component can't be turned into a prefab w...
How to reproduce:1. Open the attached 'project-1223541.zip' project2. In the Hierarchy window select 'Cube'3. Try to turn the cube i... Read more
GUI Items are not found and highlighted when using Highligher.Highlight(...
How to reproduce:1. Open the attached 'project-1223530.zip' project2. In the Editor select 'Window' > 'HighlightableEditorWindow'... Read more
Local fullscreen mode setting on Samsung devices is overriden by editor ...
Reproduction steps:1. Create a new project or open an existing one2. Disable "Render outside safe area" setting in Edit -> Projec... Read more
[Mobile][OpenGLES][URP] Water faom rotates along with the camera
Repro steps:1. Open QA attached project "repro_1223451"2. Build and Run Actual: As the camera rotates the water foam also rotates Re... Read more
Opening a nested Prefab consisting of two Prefabs results in a corrupted...
Reproduction steps:1. Open the user's attacjed project "PrefabDebugging.zip"2. In the Hierarchy window create a new empty GameObject... Read more
Text flickers when it's copied to a Texture2D and assigned to a Sprite R...
How to reproduce:1. Open the user-supplied project2. Enter Play Mode in the "SampleScene" Scene3. In the Hierarchy window, select th... Read more
UI Image element's diffuse texture is not updated when shaders are switched
How to reproduce:1. Open user's 'UI Default Shader Texture.zip' attached project2. Open 'SampleScene' Scene3. Select 'Material' mate... Read more
[IMGUI] Layers dropdown opens up and closes immediately on selecting it
On selecting Layers, dropdown opens and closes immediately due to which the user can not select layers from the list. It doesn't sta... Read more
[Collaborate] The text in Publish summary doesn't disappear once the cha...
The summary written before publishing doesn't disappear from the textbox once the changes are published Steps To Reproduce:1. Create... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument