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0
votes
Fixed

[DeployManagement] Graphics API list is unable to refresh on resetting P...

Deployment Management

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Feb 14, 2020

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Version/s: 2019.3.2f1

Unable to remove any Graphics APIs which have been added to the list on clicking "-" button after resetting Player Settings.It is no... Read more

0
votes
Fixed

[Editor] Cannot change Graphics API's if platform is set to something ot...

Graphics - General

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Feb 14, 2020

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Version/s: 2020.1.0a24

1. Open attached or new project2. Switch to Android or iOS platform3. Try to remove OpenGLES3/Vulkan Graphics API or change their po... Read more

0
votes
Fixed

Build performance regression when using IL2CPP with Burst, Entites, Unit...

Build Pipeline

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Feb 14, 2020

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Version/s: 2020.1.0a22, 2020.1.0a23

Reproduction steps:1. Open the attached "1219572.zip" project2. Build the project Expected result: The build duration varies from 2-... Read more

0
votes
Fixed

[XR Interaction Toolkit] GameObject gets rotated after teleporting when ...

Package: XR Interaction

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Feb 14, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1

Repro steps:1. Open QA attached project "repro_1219563"2. Build and Run the scene "a" on a VR device3. Try to teleport somewhere on ... Read more

1
votes
Fixed

Pasting or duplicating an object in Hierarchy results in all active scen...

Scene Management

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Feb 13, 2020

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Version/s: 2019.3.0f3, 2019.3.1f1, 2020.1

How to reproduce:1. Open attached project "TestProject.zip"2. In Hierarchy window, observe that two scenes are opened3. In SampleSce... Read more

0
votes
By Design

[OSX] Input.GetKey() fails to detect keyboard input.

MacOS

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Feb 13, 2020

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Version/s: 2020.1.0a23

The input script has issue to detect keyboard input on OSX Editor and Player. The affected functions are:- Input.GetKey- Input.GetKe... Read more

18
votes
Fixed

[macOS] BugReporter doesn't get invoked when the project crashes

Progressive Lightmapper

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Feb 13, 2020

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Version/s: 2019.3.0b2, 2020.1.0a2

The fix requires building OpenRL from source on Mac. It's a bigger task and is tracked here: https://jira.unity3d.com/browse/GFXGI-5... Read more

5
votes
By Design

Scene.IsSubScene returns a different result when called in the Build

Scene Management

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Feb 13, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console Window's mes... Read more

0
votes
Fixed

Viewing HDR through the SceneView or GameView doesn't work

Graphics - General

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Feb 13, 2020

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Version/s:

1. Create an HDR scene.2. Open the editor and view it through the game view or scene view with an HDR monitor.3. Build the scene and... Read more

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