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Multiple Touchscreen devices references/names on Android is not consistent
Some Android devices appear to have more than one Touchscreen available at the start of a scene, and which of them it picks as Touch... Read more
UI input is not interactive when re-entering the Play Mode
Reproduction steps: 1. Open the attached “UITK_Input_Bug_Repro_Project.zip” project 2. Open the “Assets/UITK Input Bug Example.uni... Read more
Unnecessary/unwanted binding candidates are found when detecting and cha...
How to reproduce: 1. Open the attached 'RebindCandidates.zip' project 2. Enter Play mode 3. In the Drop-down menu select 'Mouse' and... Read more
[Android]New input system - Touch input performance
Repro Steps: 1. Deploy the project to Android player as developer build. 2. Attach the build to the Profiler 3. Compare the performa... Read more
Input System "One Modifier" fires event when regardless of which button ...
How to reproduce: 1. Open the user’s attached “input system test.zip” project 2. Enter Play Mode 3. In the Game view, hold the le... Read more
[Input System] touch phases are inconsistent
-e: the different touch phases Stationary and Moved are entered inconsistently --this is a followup case from 1286865 -repro: --op... Read more
[Input System] Inconsistent Input behavior with a key when using 2D Vect...
Reproduction steps: 1. Open the attached "Input Vector Test" project 2. Open Assets/Scenes/SampleScene 3. Enter Play Mode 4. Press t... Read more
[Input System]Hold Interaction makes an Input Action unresponsive when 2...
How to reproduce: 1. Open the attached "1239551 repro" project 2. Open the "TestScene" from the Assets folder 3. Enter Play Mode 4. ... Read more
[XR] Oculus Go controller device is missing
moved from https://github.com/Unity-Technologies/InputSystem/issues/211 Steps to reproduce - Editor 2019.1.0b8 - Project: https://g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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