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[URP] "Attempting to get Camera relative temporary RenderTexture" is thr...
How to reproduce:1. Open the "case_1360910" project2. Open the "Assets -> Repro -> 3DSkybox" Scene3. Enter the Play Mode4. Obs... Read more
[HDRP] Anchor Override has no effect when used with reflection probes
Steps to reproduce: 1. Download and open the attached repro project (AnchorOverrideBug-HDRP.zip)2. Open SampleScene3. If no GI is pr... Read more
Poor performance when loading or unloading a large Scene
Reproduction steps:1. Open the attached project "performance-test-project.zip"2. Open "Loader.unity" Scene3. Enter Play Mode4. Click... Read more
GameObject Hierarchy order is inconsistent between Scene and Prefab when...
How to reproduce:1. Open the attached project (Hierarchy.zip)2. Open scene Scenes/SampleScene3. In the Hierarchy window, select the ... Read more
[M1] [MacOS] Editor crashes when entering Play mode in Oculus Lipsync scene
Reproduction steps:1. Open the attached project ("1360912_TestProject.zip")2. Open the "LipSync_Demo" scene3. Enter Play mode-- Obse... Read more
[Device Simulator] UI elements are not responding to inputs when using D...
How to reproduce:1. Open user attached project2. Enter Play Mode3. On the left of the Game view press button "Game" and select "Simu... Read more
[URP] Built-In to URP Render Pipeline Converter freezes during Material ...
How to reproduce:1. Open attached project "internal-boat-demo-2021.2"2. In Render Pipeline Converter window, Initialize Converters a... Read more
NullReferenceException is thrown in Universal.ShadowCasterGroup2DManager...
How to reproduce:1. Open a new URP project2. Enter Play Mode3. Exit Play Mode Expected result: No errors are thrown in the ConsoleAc... Read more
Rich Text formatting is not working in the Console window when there are...
How to reproduce:1. Open the user's attached project "Playground.zip"2. Enter Play Mode3. Open the Console window Expected results: ... Read more
Editor crashes when opening the project with imported Shaders
How to reproduce:1. Open the attached project: ShaderCrash.zip Expected result: Project loadsActual result: Unity crashes Reproducib... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject