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PlayerBuildSettings.BuildTarget returns the wrong value when UI Toolkit ...
Reproduction steps:1. Open the user's attached "UIToolkitInspectorIssue-2021.1.zip" project2. In Assets click the New Player Build S... Read more
[UI Toolkit] PropertyField throws IndexOutOfRangeException when selectin...
How to reproduce:1. Open user-submitted project2. Select "New Player Build Settings.asset" in the Assets folder Expected result: Ass... Read more
Material preview perspective changes after viewing Skybox Material when ...
How to reproduce:1. Open the user's attached project2. Open a new Inspector window tab by right-clicking any window tab and selectin... Read more
[macOS] Unity hangs while building when BuildOption 'ShowBuiltPlayer' is...
How to reproduce:1. Download and extract the attached project '1360959.zip'2. Make a shell script that builds the project 3 times ([... Read more
Tile Palette breaks the Scene view when using Shadow Caster 2D
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Open the Tile Palette through Window -> 2D... Read more
[GPU PLM] NaN artifacts are present when baking above a certain sample t...
How to reproduce:1. Open the "case_1360935" project2. Open the "Lab" scene3. Generate lighting4. Observe the Scene view Expected res... Read more
"Attach to Unity" option no longer available when opening .json files wi...
How to reproduce:1. Open the attached project "JsonBug.zip"2. Open "Script1.cs" in the Assets folder using Visual Studio3. Observe V... Read more
Frame stepping not working on Addressables operations
How to reproduce:1. Open attached project "FrameStepFpsSpikeTest.zip"2. Open "SampleScene" scene3. Enter Play Mode4. Click the edito... Read more
Charts do not render when a counter is marked as Network category
When using the extensibility profiler to build a custom module, charts do not render correctly in the graph area of the profiler if ... Read more
[UIToolkit] View is scrollable when using an absolute positioned element...
Reproduction steps:1. Download and open the attached "BugCase1360927+1360920.zip" project2. Open the "BugCase1360920" scene3. Enter ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject