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Substance asset materials lose their color, emission, and transparency d...
How to reproduce:1. Open the attached project "Substance.zip"2. Open Assets/ReproFiles/data/Assets/Sinespace_Temp/GameObject.unity E... Read more
IsPressed() keeps returning true when it was true before minimizing the ...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Build and Run the project4. Minimize the runn... Read more
Crash on Demo.unity.meta file when opening project
How to reproduce:1. Open the attached user project "-RPG-.zip"2. Observe crash Reproducible with: 2019.4.30f1, 2020.3.18f1, 2021.1.1... Read more
Text Shadow and Outline effects do not render correctly
Attempt to use outline or shadow effects results in black borders.Steps to reproduce:1) Open attached project2) Open GameScreen.uxml... Read more
[Android] Images masked with RectMask2D are not visible on devices with ...
Reproduction steps:1. Load the user's project2. Build and Run on device3. Observe the white lines on a black background Expected res... Read more
[Android] First app build is twice slower in Unity 2020LTS compared to 2...
To reproduce:1. Open https://github.com/Unity-Technologies/EndlessRunnerSampleGame project in Unity 2020LTS2. Build the Android appl... Read more
Inspector properties are hidden after changing Prefab when Addresables w...
How to reproduce:1. Open the user's attached project2. Go to Window -> Asset Management -> Addressables -> Groups3. Dock th... Read more
Empty Scene Template name gets trimmed in New Scene window when using UI...
How to reproduce:1. Create a new project2. Set UI Scaling to 125% (Edit>Preferences...>UI Scaling>Use custom scaling value)... Read more
Search results not highlighted when searching in UI Toolkit Debugger
Steps to reproduce:1. Open a new project2. Press File > Build Settings3. Enter the context menu (3 dots)4. Press 'UI Toolkit Debu... Read more
Increment Snapping menu Move input fields are hidden when inputting a va...
How to reproduce:1. Create a new project2. Open the Increment Snapping menu in the Scene view Grid and Snap toolbar Overlay3. Click ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject