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0
votes
Fixed

There is a slight offset when setting Timeline Clip's duration to 1 frame

Package: Timeline

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May 22, 2019

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Version/s: 2019.1.0a11, 2019.2.0a1, 2019.2.0b2, 2019.3.0a1

How to reproduce:1. Create a new Project2. Create a Timeline3. Record a Clip4. Try to change the "Duration" variable to 1 in the fra... Read more

0
votes
Fixed

[NavMesh] NavMesh Agent is occasionally blocked by obstacle that has bee...

AI Navigation

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May 22, 2019

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Version/s: 2018.3.0b9, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open QA attached project "1154946-NavMeshObstacleRepro.zip"2. While in project, Enter Play mode and press "Toggle ob... Read more

0
votes
Fixed

Favorite folders/items can't be reordered in Favorites section

Project Browser

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May 22, 2019

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Version/s: 2019.1.0a13, 2019.2.0a1, 2019.2.0b2, 2019.3.0a1

Steps to reproduce:1. Open attached project ("case_1156584-Project.zip")2. Add "Folder1" and "Folder2" folders to Favorites3. Drag "... Read more

0
votes
Fixed

Profile Analyzer - top marker bar doesn't match calls list

Package: Profile Analyzer

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May 22, 2019

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Version/s: 0.4.0-preview.4

Using Profile Analyzer v 0.4.0. The details regarding a marker in the "Top 10 markers window" don't match what I see in the calls li... Read more

2
votes
Fixed

Facebook SDK does not have the option for switching to the newest availa...

Facebook Gameroom

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May 22, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new Unity project with Facebook-Games Support module installed2. Open Edit > Project > Player Set... Read more

0
votes
Fixed

Frustum culling is incorrect when using a custom culling matrix

Graphics - General

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May 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "cullingbug.zip" and scene "main"2. Enter Play mode3. In Hierarchy window, select "Main Ca... Read more

1
votes
Fixed

[ANDROID] QualitySettings.resolutionScalingFixedDPIFactor is not working...

Android

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May 21, 2019

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Version/s: 2018.4.0f1

To reproduce:1. Open attached project2. Build and run to Android device3. Try to change the resolutionScalingFixedDPIFactor with the... Read more

0
votes
Fixed

[IL2CPP][2019.1] Delegate with NativeArray<int> as parameter type trigge...

IL2CPP

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May 21, 2019

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Version/s: 2018.3.0b9, 2019.1.0a8, 2019.1.3f1

Steps to reproduce:1. Download 1156422_repro.zip2. Build a Standalone player with IL2CPP backend Actual results: Build fails with an... Read more

12
votes
Fixed

Environment variables dropped when using Unity Hub 2.0.0

Hub

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May 21, 2019

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Version/s: 2019.1.1f1

How to reproduce:1. Open cmd and write the following:cd C:\Projects\Unity\HubBug_01set PATH=%PATH%;C:\Projects\Unity\HubBug_01set FO... Read more

0
votes
Fixed

[Android][PowerVR] GLSL "unexpected struct parameter" errors when using ...

Android

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May 21, 2019

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Version/s: 2017.3, 2018.3, 2018.4.0f1, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "GpuInstanceTest.zip" project2. Build &amp; Run for Android Result: "unexpected struct parameter" errors... Read more

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