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SerializedProperty array values get copied from one Asset to another whe...
How to reproduce:1. Open user's attached "ArrayBug" project (and replace SpriteAssetEditor.cs with newer version of attached here)2.... Read more
Root motion of AnimationClipPlayable isn't handled when SetProcessInputs...
Reproduction steps:1. Open the attached project ("animationscriptplayable-issue.zip")2. Open "SimpleMixer" scene3. Enter Play mode E... Read more
Crashing with progressive GPU when baking lighting with the AZURE Nature...
Repro steps:- download the AZURE.zip project from the comments- open the Demo scene- bake lighting with Progressive GPU- reproduced ... Read more
[HDRP] Reflection Probe face does not reflect ambient lighting when baked
How to reproduce:1. Open user's attached project from "SkatePrototypeV2.zip"2. Select "ReflProbe" in the Hierarchy3. Rotate it in th... Read more
Public Variables from Custom public class is not visible in the Inspecto...
Steps to reproduce:1. Open the attached project "Case_1277326"2. Open "SampleScene"3. In the Hierarchy window Expand select Canvas-&... Read more
SpriteAtlasManager.atlasRequested event silently fails if the sprite is ...
How to reproduce:1. Open tester-attached project (SpriteAtlasEvent.zip)2. Open the SampleScene3. Enter Play Mode - see that a warnin... Read more
The Animation is not played correctly when Animator State is set to Mirror
How to reproduce:1. Open attached "ReproProject.zip" project and Scenes/SampleScene scene2. Enter the Play mode3. Observe the Game v... Read more
[Mobile] Calling Resources.Load() while asynchronously loading assetbund...
Reproduction steps:1. Open the attached project2. Build and Run on an Android device Expected behavior: The application does not fre... Read more
Package errors are thrown when switching the build platform after updati...
How to reproduce:1. Create a new project in Unity 2018.4.27f1 or earlier2. Close the project and open it in unity 2019.3.0b5 or late... Read more
'Compress Assets on Import' setting gets enabled each time a player is b...
How to reproduce:1. Create a new Unity project2. Open Unity preferences and make sure 'Compress Assets on Import' is unchecked3. Clo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject