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NullReferenceException creating a table that takes name from renamed table
This looks specific to 2022 editor versions, see below. Only occurs if you name the new table with the original name of the renamed ... Read more
Prefab is glitchy while editing in Prefab Mode when parent Canvas Render...
Reproduction steps:1. Open the attached 'prefabmode_bug' project2. Open the Assets/Prefabs/test.prefab3. Try to resize and drag the ... Read more
[Search] Applying any changes to Operator blocks when outside of Query B...
1. Open new Unity project2. Open Search window (Ctrl+K)3. In Search window, Toggle Query Builder Mode (F1)4. Add the "in Project" Se... Read more
[Search] Search list isn't updated when performing Undo after removing a...
Reproduction steps:1. Open attached Unity project and scene StartMenu2. Open Search window (Ctrl+K)3. In Search window, Toggle Query... Read more
[HDRP] Deleting APV baking sets doesn't update UI properly
Version tested: 2022.1.0a1 + master Steps to reproduce:0) Create an empty HDRP project and Import HDRP1) Enable APV in settings2) Go... Read more
[HDRP] Renaming APV baking sets throws warnings
Version tested: 2022.1.0a1 + master Steps to reproduce: 0) Start empty project, import HDRP1) Enable APV in Default Settings and HDR... Read more
Cinemachine Virtual Camera Component gets duplicated when adding the sam...
How to reproduce:1. Open the attached "1394716.zip" project2. Open the "SampleScene" Scene in the Scenes folder3. Select the "A" Gam... Read more
Visual Studio Editor and Burst errors in the Console when project name c...
Reproduction steps:1. Create a new project with the apostrophe in the name for example "King's land"2. Open the project3. Install th... Read more
[Android] [IL2CPP] [Vulkan] App crashes on some devices when loading ass...
This case was created based on case 1345518 (a sporadic freeze). The freeze is fixed with https://ono.unity3d.com/unity/unity/pull-r... Read more
"Shader not supported on this GPU" error is thrown when stripping a Shad...
How to reproduce:1. Open the user's attached "UsePassStripping" project2. Build and Run the "SampleScene" Scene3. Observe the Cubes ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject