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"Drag and drop a child on the parent" operation doesn't dirty the scene
Steps:1. Create a new project2. Add a GameObject "Root"3. Add two children to it ("Child1" and "Child2") Hierarchy should looks like... Read more
Animated object's color cannot be modified in Play mode if its AnimatorC...
How to reproduce:1. Open the attached '1278113.zip' project2. From the 'Scenes' folder open the 'SampleScene'3. Enter the Play mode4... Read more
Memory usage spikes to 8 GB causes machines with 8 GB RAM the Editor to ...
How to reproduce:1. Open the user's attached "New Unity Project2020.2beta.zip" project2. Go to File -> Build And Run3. Open the T... Read more
UIElements animation twiches when the Editor is minimized and restored
How to reproduce:1. Open the attached project (Animation_Stutter_Example.zip)2. At the top of the Editor click 'AnimStutter' -> '... Read more
[Linux] "Fatal error" is thrown when trying to install the Editor using ...
Reproduction steps:1. Download the Unity standalone installer2. Perform the unattended install through the terminal Expected result:... Read more
2:30 minute delays when loading culling performance Scene
How to reproduce:1. Open the attached project "Tree_perf__HDRP"2. Open the Scene "TEST_SCENE" Expected result: There is no Hold on p... Read more
An error directs to a wrong line in the script when the error is thrown ...
How to reproduce:1. Open user's attached "arrayerror" project2. Open the "SampleScene" Scene3. Enter the Play Mode Expected results:... Read more
[Mac] Shader Compiler crash on GfxDeviceMetalBase::CommonDrawSetup when ...
How to reproduce:1. Open the project attached by the user Reproducible with: 2019.4.17f1, 2020.1.11f1, 2020.2.0b9, 2021.1.0a5 First ... Read more
[Mac] OnApplicationFocus not triggered when calling Social.ShowAchieveme...
How to reproduce:1. Open user-submitted project (GameCenterTest.zip)2. Build and run for MacOS Standalone3. Sign in to Game Center i... Read more
[iOS] Sign in with Apple is added to the Unity-iPhone instead of UnityFr...
Reproduction steps:1. Download and open the attached "AppleSigninCrash" project2. In the toolbar, press "File" > "Build Settings.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject