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Texture is not rendered when Texture Quality is not set to Full Res
Reproduction steps:1. Open the "SampleScene" Scene in the attached project "CopyTextureTest.zip"2. Go to Edit > Project Settings ... Read more
Physically Based Sky multiple scattering contribution doesn't correctly ...
How to reproduce:1. Open the attached project "PBSKYREPRO.zip"2. Open the "New Scene" Scene3. Change the Camera's viewing angle to f... Read more
SerializedProperty.DataEquals returns true for two strings that are diff...
Reproduction steps:1. Open the user's attached project2. Open Window > General > Test Runner3. Select Run All Expected result:... Read more
Texture horizontally flipped when used on Physically Based Sky planet
Reproduction steps:1. Open the user's provided project2. Open scene 'OutdoorsScene' Expected result: The texture of the background p... Read more
URP Template opens up with Renderer upgrade warnings when creating a new...
Steps to reproduce:1. Create a new URP project2. Observe Console Expected result: No errors or warningsActual result:These warnings ... Read more
[TMP] HasCharacters() is always returning false when the accessed font h...
How to reproduce:1. Download the attached project "1394817.zip"2. Build and Run on standalone/mobile platform3. Observe the text in ... Read more
[Linux] Packman options to add package from Git URL or by name contains ...
Steps to reproduce:1. Create a new project or open a new one2. Open Package Manager (Window -> Package Manager)3. Click on the "+... Read more
[Android] Crash with signal 11 caused by null pointer dereference on And...
Reproduction steps:1. Open the attached user's Unity project "ProjectBirdWar.zip"2. Go to File > Build Settings and switch to And... Read more
[TMP] Part of the text goes outside the edge of text area when using Ita...
How to reproduce:1. Download the attached project "1394770.zip"2. Open "SampleScene" Scene3. In Hierarchy press on "Text" GameObject... Read more
Screen.orientation returns Landscape despite it being made obsolete
Screen.orientation returns Landscape when the orientation is set to Landscape Left. This is incorrect because ScreenOrientation.Land... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject