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Errors about $BurstDirectCallInitializer.Initialize() in windows standal...
Burst fails compiling a method in the attached project. It's probably caused by having a nested private class that contains a direct... Read more
Stop converting log calls with file-names to compiler errors
From: https://jira.unity3d.com/browse/BUR-1188 Slack discussion: \[https://unity.slack.com/archives/CBZ9KFENR/p1623743795256500] Whe... Read more
[Addressables] LoadResourceLocationsAsync doesn't find Addressable addre...
How to reproduce:1. Open the attached "1392399_Repro.zip" project2. Open the Scene "SampleScene"3. Enter the Play Mode Expected resu... Read more
CRC values of AssetBundles are the same when HDRP Asset's Lit Shader Mod...
How to reproduce:1. Open the attached project "tests.zip"2. Click Bundles>Build3. Open <project-path>/AssetBundles/<plat... Read more
SSGI is enabled in the default "Balanced" HDRP Asset when it's not even ...
How to reproduce:1. Open a new "3D Sample Scene (HDRP)" project2. Select the "Assets -> Settings -> HDRP Balanced" Asset in th... Read more
Colors of the Memory Usage Overview Memory Bars get mismatched after cha...
How to reproduce1. Open the attached "PROF-1954" project2. Open the "Window -> Analysis -> Memory Profiler" window from the me... Read more
Enclosed space is not dark inside when Visual Environment component is e...
Reproduction steps:1. Open the attached project2. Open the 'Bugreport' Scene3. In the Scene view go inside the 'Clay room - diffuse ... Read more
Calling ClientRpc method which has NativeList as a parameter crashes
Steps to reproduce: 1. Open attached project 1395887_repro.zip2. Open "main" scene3. Enter playmode4. Click "Host" in top left of th... Read more
NetworkVariable is not synced when a client is newly joined
How to reproduce:1. Open the user's attached project2. Build the project (File -> Build Settings... -> Build)3. Open two insta... Read more
Could not get NetworkObject for the NetworkBehaviour errors every frame ...
How to reproduce:1. Open the attached project from "NetcodeTest.zip"2. Enter Play Mode and observe Console Expected result: No missi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled