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URP SimpleLit shader does not render with GPU instancing enabled
How to reproduce:1. Open the attached project (SimpleLitBroken.zip)2. Open the "Repro" scene3. Note which cubes are rendered and whi... Read more
[HDRP] ColorPicker Debug mode not following the mouse cursor correctly
Version tested: 2022.2.0a3 + masterReproduces on Windows and Mac Steps to repro: 1) Simply create any HDRP scene2) Go to Rendering D... Read more
[M1][Silicon Editor] Intel Mono processes are initialized when importing...
Reproduction steps:1. Create an empty project2. Import a custom package Expected result: Unity imports the packageActual result: Uni... Read more
Artifacting on the reflection when the Coat Mask's value is greater than 0
Reproduction steps:1. Open the attached 'dlss-bug' project2. Open the 'SSR Bug' Scene3. In the Scene View observe the area of the in... Read more
Animation keyframe index can be negative number
Reproduction steps:1. Create a new project2. Create and open new animation3. Create a new keyframe4. Keep dragging keyframe through ... Read more
URP Template paint bucket rendering wrong in Win OpenGLCore
Steps:1. Create a new URP template project2. Open SampleScene3. Observe the "Paint 1G Bucket", Editor is using DX11 and it's renderi... Read more
[Mac] Can't duplicate or delete array elements when using the context menu
How to reproduce:1. Open the attached project "My project (22).zip"2. Select "GameObject" in the Hierarchy window3. Open the Inspect... Read more
Editor crashes when adding a new script to a game object via "Add compon...
Steps to reproduce:1. Open any project2. Create a new GameObject in the Hierarchy window (GameObject > Create Empty)3. Select the... Read more
"OnBehaviourPlay/Pause" messages are output in the Console log when movi...
How to reproduce:1. Open the user's attached "TimelineRegression" project2. Open the "SampleScene" Scene3. Open the "Window -> Se... Read more
Autoshowroom template throws errors when opening the project
How to reproduce:1. Create a new "Autoshowroom" template project2. Observe the console Expected results: the Console is emptyActual ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"