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Significant increase in load times entering Play Mode when components ha...
How to reproduce:1. Open the attached project from "1168903_AddrPerformance.zip"2. Open Scene "Loader"3. Open the Profiler in Editor... Read more
Visual Script Graph window runs slowly because Object.FindObjectsOfType(...
Sometimes the Visual Script Window runs slowly. Most likely because Object.FindObjectsOfType() is called many times per frame. Read more
Texture is not rendered when Texture Quality is not set to Full Res
Reproduction steps:1. Open the "SampleScene" Scene in the attached project "CopyTextureTest.zip"2. Go to Edit > Project Settings ... Read more
InvalidOperationException when setting Entry to None in Asset Table
Repro:1. Open attached project.2. Open Asset Table in Table Editor. (Assets/Localization/Tables/TestTable)3. Click on Edit Table Ent... Read more
[Undo] TMP GameObjects remain in the scene after undoing their creation ...
Steps to reproduce:1. Create a new project or open an existing one2. Create a Button - TextMeshPro in the active scene3. Press Ctrl+... Read more
[Test Runner][Android] Test runners fails to connect properly to Android...
Reproduction steps:1. Download the attached user's project "MiniTestRunner.zip"2. Change the paths of this command:"C:\\Program File... Read more
[Test Runner][Android] Test runners fails to connect properly to Android...
Reproduction steps:1. Download the attached user's project "MiniTestRunner.zip"2. Change the paths of this command:"C:\\Program File... Read more
[URP][IL2CPP] Build fails with "BuildFailedException" and Bee Library er...
Reproduction steps:1. Open the attached Unity project "URP Testing.zip"2. Go to File > Build Settings3. Switch to Android Platfor... Read more
Scriptable Build Pipeline prunes recently used cache and is causing cach...
How to reproduce:1. Open the attached project '1395857.zip'2. In the Menu bar click Window > General > Test Runner3. In the Te... Read more
All terrain brushes are Read-Only, and the sliders are missing
Steps:1. Open editor2. Right click in Hierarchy3. Choose 3D object, then Terrain4. Add terrain tools in Package Manager5. View previ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled