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"ArgumentException" error when using CameraCaptureBridge with post-proce...
How to reproduce: Open the “CameraAttachTest.zip“ project Open the “Test“ Scene Enter Play Mode Observe the Console Expected result:... Read more
Build Profiles window show no available Platforms in Universal 2D projec...
Steps to reproduce:1. Make sure to have Modules installed to the project via Unity Hub2. Create new Unity project using Universal 2D... Read more
Render Pipeline Converter "Scan" and "Convert Assets" buttons height is ...
How to reproduce:1. Create a new URP Sample project2. Go to Window -> Rendering -> Render Pipeline Converter3. Observe the sec... Read more
URP Sample project is created with errors
How to reproduce:1. Create a new URP Sample project2. Observe the Console Expected results: No errors are thrownActual results: Erro... Read more
“Scene List” section extends beyond the window boundaries
Steps to reproduce: Create a project Go "File" -> "Build Profiles" Observe the "Scene List" section in the "Scene List" section O... Read more
[Android][iOS] Particles are not affected by External Forces when loaded...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Observe the movement ... Read more
Rendering Debugger "STP" and "Reflection Probe Atlas" overlays don't cha...
How to reproduce:1. Create a new URP Sample project2. Go to Window -> Analysis -> Rendering Debugger -> Frequently Used3. C... Read more
Rendering Debugger and Frame Debugger windows' size jumps when resizing ...
How to reproduce:1. Create a new URP project2. Go to Window -> Analysis -> Rendering Debugger3. Dock the Rendering Debugger in... Read more
Unclear warning message in Rendering Debugger about the Play mode Debugg...
How to reproduce:1. Create a new URP Sample project2. Go to Window -> Analysis -> Rendering Debugger -> Rendering -> HDR... Read more
Clicking on foldout text in the Shader Graph Templates window doesn’t to...
Steps to reproduce: Create a project (Universal 2D) Go to the "Project" window Click "Create" -> Shader Graph -> From Template... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument